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@indraariespamungkas
Experienced 3D Animator and Generalist with a passion for game development.
As a seasoned 3D animator and generalist with over 10 years of experience in the game development industry, I have honed my skills in character animation, facial animation, rigging, skinning, motion graphics, compositing, visual effects, texture art, and 3D modeling. My expertise spans multiple platforms, including Blender, Autodesk 3ds Max, Substance Painter, ZBrush, Autodesk Maya, and Unity.
Throughout my career, I have worked on various projects, including Dino Duel Masters, Star Blitz, Traffic Jeep Thrills, Jumpgate Evolution, and Mini Little Masterpiece. I have also contributed to several AAA titles, such as God of War 4, Monster Hunter: World, Just Cause 4, Call of Duty: Modern Warfare 2019, and Marvel's Avengers.
In addition to my technical skills, I possess excellent teamwork and communication skills, having worked with teams of varying sizes and cultures. I am a certified artist with a strong passion for game development and a drive to continuously learn and improve.
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Work history, roles, and key accomplishments
Rose Tinted Games
Mar 2021 - Present (4 years 8 months)
As a Map Designer for Genfanad, a classic-inspired MMO, I contribute to the game's level design and overall gameplay experience, utilizing my extensive background in 3D animation and game development.
Animagent Indonesia
Feb 2020 - Feb 2021 (1 year)
Led a startup game studio, overseeing artistic direction and project management while contributing as an artist in various game development projects.
PT Limitless Indonesia
Sep 2012 - Jan 2020 (7 years 4 months)
As a Senior Animator, I was responsible for character animation and asset creation for various projects, enhancing my skills in animation and teamwork.
Infinite Studios
Jun 2010 - Aug 2012 (2 years 2 months)
Contributed as a Character Animator, creating animations for various projects, including high-profile titles, while developing my skills in character rigging and animation.
LAI Games
Feb 2010 - Jul 2010 (5 months)
Worked as a 3D Artist and Visual Effects Artist, focusing on texture artistry and compositing for various game projects, enhancing my skills in visual effects.
Degrees, certifications, and relevant coursework
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