Mukmin Arrijal
@mukminarrijal
I’m a detail-driven 3D artist shaping game and stage visuals with clarity and speed.
What I'm looking for
I’m a collaborative, detail-oriented 3D artist with a structured approach to project management, strong verbal and written communication, and an ability to thrive in high-pressure situations. I specialize in game modeling and stage visual work, and I’m confident delivering textured 3D assets that meet company demands.
In my recent roles, I’ve owned production outcomes and consistency—creating a total of 68 textured 3D models within 18 months at Sangnila Indonesia, and supporting client-aligned brand visuals at studios like Sideroom Studio. I also bring end-to-end creative support, from 3D mascot creation and comprehensive design guides to collaborating with compositor artists, and I’ve even surpassed daily video editing targets while managing multiple SKUs at Pippeline Technologies.
Experience
Work history, roles, and key accomplishments
Video Editor
Pippeline Technologies Indonesia
Feb 2025 - Present (1 year 4 months)
Managed 8–13 SKUs per day (1 SKU includes 3 videos), consistently exceeding daily editing targets by 1–2 SKUs. Delivered video edits aligned with ongoing production demands.
3D Mascot Artist
Catalyzed Creative Agency
Oct 2024 - Dec 2024 (2 months)
Created a 3D mascot for finance brand Adiraku, ensuring alignment with client specifications and brand identity. Produced design guides covering logo placement, typography, supergraphics, iconography, and illustrations, and supported a rebranding effort to maintain consistency across outputs.
3D Generalist
Sideroom Studio
May 2024 - Aug 2024 (3 months)
Contributed to digital advertising, product branding, and stage visuals, developing visuals and animation for client brands including L'Oréal Indonesia, Yamaha, Honda, and Captain Morgan. Collaborated with compositor artists to deliver final visuals tailored to client specifications.
3D Artist
Sangnila Indonesia
Feb 2022 - Aug 2023 (1 year 6 months)
Worked on mobile and PC game projects and cinematic client work for Eizper Chain, Qreavita, and Zodiac Liberators. Produced 68 textured 3D models in 18 months while meeting 3D asset demands and balancing college responsibilities.
Education
Degrees, certifications, and relevant coursework
Riau Caltex Polytechnic
Bachelor of Applied Science, Informatics Engineering
2019 - 2023
Grade: 3.44/4.0
Activities and societies: Finalist Kompetisi Mahasiswa Informatika Politeknik Nasional 2021; Finalist UI/UX Techphoria UNSRI 2020. Head of Documentation (IT Charity) 2019; Staff of Creative Hub (Student Association) 2020; Head of Documentation (Sharing Session with Alumni) 2021.
Bachelor of Applied Science in Informatics Engineering (GPA 3.44/4.0) from 2019 to Oct 2023. Finalist in Informatics-related and UI/UX competitions, and led documentation roles in student organizations.
State Vocational High School 2 Pekanbaru
Software Engineering, Software Engineering
2016 - 2019
Activities and societies: 1st Place in Design Poster Competition IT Olympiad 7 (2018); 2nd Place IMK Web Design Competition (2018).
Software Engineering study program completed from Sept 2016 to Sept 2019. Earned awards in design poster and web design competitions during the period.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
murial.github.ioJob categories
Interested in hiring Mukmin?
You can contact Mukmin and 90k+ other talented remote workers on Himalayas.
Message MukminFind your dream job
Sign up now and join over 250,000+ remote workers who receive personalized job alerts, curated job matches, and more for free!
