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Mukmin ArrijalMA
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Mukmin Arrijal

@mukminarrijal

I’m a detail-driven 3D artist shaping game and stage visuals with clarity and speed.

Indonesia
Message

What I'm looking for

I’m looking for a creative team where I can own 3D asset and visual production end-to-end, collaborate closely with design and compositing, and keep delivering high-quality results under tight timelines using tools like Blender and Substance Painter.

I’m a collaborative, detail-oriented 3D artist with a structured approach to project management, strong verbal and written communication, and an ability to thrive in high-pressure situations. I specialize in game modeling and stage visual work, and I’m confident delivering textured 3D assets that meet company demands.

In my recent roles, I’ve owned production outcomes and consistency—creating a total of 68 textured 3D models within 18 months at Sangnila Indonesia, and supporting client-aligned brand visuals at studios like Sideroom Studio. I also bring end-to-end creative support, from 3D mascot creation and comprehensive design guides to collaborating with compositor artists, and I’ve even surpassed daily video editing targets while managing multiple SKUs at Pippeline Technologies.

Experience

Work history, roles, and key accomplishments

SS

3D Generalist

Sideroom Studio

May 2024 - Aug 2024 (3 months)

Contributed to digital advertising, product branding, and stage visuals, developing visuals and animation for client brands including L'Oréal Indonesia, Yamaha, Honda, and Captain Morgan. Collaborated with compositor artists to deliver final visuals tailored to client specifications.

Education

Degrees, certifications, and relevant coursework

RP

Riau Caltex Polytechnic

Bachelor of Applied Science, Informatics Engineering

2019 - 2023

Grade: 3.44/4.0

Activities and societies: Finalist Kompetisi Mahasiswa Informatika Politeknik Nasional 2021; Finalist UI/UX Techphoria UNSRI 2020. Head of Documentation (IT Charity) 2019; Staff of Creative Hub (Student Association) 2020; Head of Documentation (Sharing Session with Alumni) 2021.

Bachelor of Applied Science in Informatics Engineering (GPA 3.44/4.0) from 2019 to Oct 2023. Finalist in Informatics-related and UI/UX competitions, and led documentation roles in student organizations.

SP

State Vocational High School 2 Pekanbaru

Software Engineering, Software Engineering

2016 - 2019

Activities and societies: 1st Place in Design Poster Competition IT Olympiad 7 (2018); 2nd Place IMK Web Design Competition (2018).

Software Engineering study program completed from Sept 2016 to Sept 2019. Earned awards in design poster and web design competitions during the period.

Tech stack

Software and tools used professionally

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