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Luca De RossoLR
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Luca De Rosso

@lucaderosso

Product Designer at Meta Reality Labs. Passionate about 0-1 projects, UX, design systems, and turning complex ideas into clear solutions.

Italy
Message

With over a decade of experience in product design and a focus on UX and interaction design, I bring a mission-driven approach to crafting user-centric solutions. Currently at Meta, I contribute to developing innovative tools and systems that align with the organization's vision for seamless cross-platform experiences. Passionate about empowering teams through collaboration, I strive to create impactful designs that enhance both usability and scalability.

At Meta, I have spearheaded the UX design for Meta Spatial Editor, delivering core features that support product launches and development. My work includes overhauling design systems for cross-platform use, defining strategies for plugin ecosystems, and improving internal developer workflows. By fostering alignment across teams and leveraging visual documentation, I ensure innovative solutions meet user needs and organizational goals.

Experience

Work history, roles, and key accomplishments

Meta logoME
Current

Product Designer

Nov 2022 - Present (3 years 7 months)

Led UX design for Meta Spatial Editor in a cross-functional team of up to 30, shipping viewport navigation, object manipulation, animation preview, and morph targets contributing to a successful Connect24 launch. Overhauled a cross-platform design system, defined plugin ecosystem UX, created a custom icon font, and designed Target Device Selection UX to prepare onboarding for 100+ internal developers in 2025.

WE

Product Design Manager

WeTransfer

Oct 2019 - Jan 2022 (2 years 3 months)

Managed a team of 6 designers focused on optimizing product lines and visualizing new product opportunities, partnering with CPO and PMs to define strategy and roadmaps. Established a design team to drive vision concepts and prototypes across the organization.

Artsy logoAR

Product Lead for Galleries

Artsy

Jun 2015 - Aug 2016 (1 year 2 months)

Defined OKRs, product strategy, and roadmap for CMS and CRM tools for art galleries across web and mobile, improving gallery workflows. Collaborated with cross-functional teams to design and deliver new functionality.

AR

Product Lead for Galleries

Artsy

Jun 2015 - Aug 2016 (1 year 2 months)

Defined OKRs, product strategy, and roadmap for CMS and CRM tools for galleries, delivering features that streamlined gallery operations on web and mobile. Collaborated with cross-functional teams to ensure successful implementation of product enhancements.

SU

Product Designer

SumAll

Jun 2011 - Jun 2013 (2 years)

Designed product features and interactions for SumAll's platform, focusing on interaction design and user-centered visual solutions. Collaborated with engineering to prototype and implement product improvements.

FR

Interaction Designer

Freelance

Jan 2010 - Mar 2012 (2 years 2 months)

Delivered interaction and sound design projects for clients including Diesel, Sky, Heineken, and Selle Royal, producing prototypes and bespoke interaction experiences. Managed client engagements and end-to-end design delivery.

Education

Degrees, certifications, and relevant coursework

Università Iuav di Venezia logoUV

Università Iuav di Venezia

Master's degree, Interaction Design

2006 - 2008

Grade: Cum Laude

Completed a Master's degree in Interaction Design at Università Iuav di Venezia from 2006 to 2008, graduating Cum Laude.

Politecnico di Milano logoPM

Politecnico di Milano

Bachelor's degree, Industrial and Product Design

2003 - 2006

Obtained a Bachelor's degree in Industrial and Product Design at Politecnico di Milano from 2003 to 2006.

General Assembly logoGA

General Assembly

iOS Development Course, iOS Development

2015 -

Completed an iOS Development course at General Assembly in 2015.

Università Iuav di Venezia logoUV

Università Iuav di Venezia

Master's degree, Interaction Design

2006 - 2008

Grade: Cum Laude

Master's degree in Interaction Design, graduated Cum Laude (2006–2008).

General Assembly logoGA

General Assembly

iOS Development

2015 -

Completed iOS Development course in 2015.

Politecnico di Milano logoPM

Politecnico di Milano

Bachelor's degree, Industrial and Product Design

2003 - 2006

Bachelor's degree in Industrial and Product Design (2003–2006).

IG

I.T.I.S. Galileo Galilei

Electronics and Telecommunications, Electronics and Telecommunications

1998 - 2003

Attended I.T.I.S. Galileo Galilei studying Electronics and Telecommunications from 1998 to 2003.

IG

I.T.I.S. Galileo Galilei

Electronics and telecommunications

1998 - 2003

Technical secondary education in Electronics and Telecommunications (1998–2003).

Tech stack

Software and tools used professionally

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