
Landon Coulter
@landoncoulter
I create game UI, menus, HUDs, icons, and interactive on-screen experiences.
What I'm looking for
At Next Player Games, I create UI for Shadows of Dawn, an FPS open-world survival/action-adventure game, including main menus, HUDs, icons, button elements, and on-screen effects. I also contribute through QA testing and blockout design.
I previously owned all UI elements at StudioX and have built personal 2D, 3D, action, puzzle, and side-scrolling games since 2017. Across my projects, I work in UI/UX, game design, level design, and programming using Unity, Unreal Engine, C# scripting, and Blueprints.
Experience
Work history, roles, and key accomplishments
UI Artist
StudioX
Apr 2023 - Nov 2023 (7 months)
Responsible for all UI elements within the game, including game design menus, HUD, button elements, icons, and on-screen effects. Contributed to level design.
Education
Degrees, certifications, and relevant coursework
Full Sail University
Bachelor of Science, Game Design
2017 - 2020
Pursued a Bachelor of Science in Game Design, learning the fundamentals of game mechanics and level design with proper flow.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Job categories
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