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Janeska Francisco ParedesJP
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Janeska Francisco Paredes

@janeskafranciscopare

Product Designer for interactive games and live-service platforms who designed six shipped features for Disney Emoji Blitz.

United States
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What I'm looking for

I'm open to remote opportunities.

At Jam City, I designed UI for Disney Emoji Blitz and an unannounced mobile title. I designed six shipped features, including Event Progress Rewards, Emoji Blitz Leaderboard, Stardust Challenges, Public Service Announcements, and Platinum Class.

At Skyreacher Entertainment, I was the sole UI Artist supporting Skyreacher, Sky Garden, and an unannounced title. I designed interface areas including menus, inventory systems, and settings, and conducted user research and playtesting to improve usability.

For Rush of Ikorr at The Upper Deck Company, I designed UI assets and UX recommendations for web and mobile, then prepared production-ready assets and developer-ready documentation.

At Distinct Possibility Studios, I designed high-fidelity UI mockups, HUDs, menus, overlays, reticles, logos, branding, and wireframes for Reaper Actual. I have a BFA in Game Development from Academy of Art University, with an emphasis in UI/UX Design.

Experience

Work history, roles, and key accomplishments

TC

UI Artist / UX Consultant

The Upper Deck Company

Mar 2026 - Jun 2026 (3 months)

Designed UI assets, icons, buttons, wireframes, and UX recommendations for Rush of Ikorr across web and mobile. Prepared production-ready assets and developer-ready documentation.

DS

UI Artist

Distinct Possibility Studios

Mar 2025 - Oct 2025 (7 months)

Designed high-fidelity UI mockups, HUDs, menus, overlays, reticles, logos, branding, and wireframes for the multiplayer PC title Reaper Actual. Collaborated with cross-functional teams and incorporated user feedback into polished interface designs.

Education

Degrees, certifications, and relevant coursework

Academy of Art University logoAU

Academy of Art University

Bachelor of Fine Arts, Game Development

Bachelor of Fine Arts in Game Development with an emphasis in UI/UX Design.

Tech stack

Software and tools used professionally

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