kevin ketfi
@kevinketfi
Creative 3D Art Director and Senior Environment Artist with 11 years experience.
What I'm looking for
I am a passionate 3D Art Director and Senior Environment Artist with over 11 years of experience in the gaming industry. My journey has been marked by a commitment to delivering visually captivating environments while leading talented art teams. I have a proven track record of optimizing pipelines and managing large-scale projects across AAA games, ensuring that every detail contributes to an immersive experience.
Throughout my career, I have specialized in 3D modeling, texturing, and lighting, particularly in Unreal Engine and ZBrush. My recent role as a Senior 3D Environment Artist at Seedify has allowed me to improve pipelines and tools, creating high-fidelity environments that balance technical constraints with artistic vision. I thrive in collaborative environments, where I can mentor junior artists and drive projects to success.
As I seek new opportunities, I am eager to leverage my expertise in innovative studios that value creativity and technical excellence. I am dedicated to crafting immersive experiences that resonate with players and push the boundaries of what is possible in game art.
Experience
Work history, roles, and key accomplishments
Senior 3D Environment Artist
Seedify
Jan 2024 - Present (1 year 4 months)
Improved pipelines and tools, implementing trim sheets and scripting solutions. Created and optimized high-fidelity environments, specializing in lighting in Unreal Engine and organic modeling in ZBrush.
Freelance 3D Environment / Lighting Artist
Various Clients
Jan 2021 - Mar 2024 (3 years 2 months)
Contributed to high-profile projects involving 3D modeling, texturing, lighting, and asset optimization for games like Smurf Dreams and Lego & Fortnite.
Art Director 3D
Beyond Creative
Mar 2022 - Mar 2024 (2 years)
Led a team of 30 artists and developers for high-level visual narratives on EUFN. Developed an Art Bible system and pipeline workflows, ensuring consistent art style and efficient production.
Lead 3D Artist | VR/AR
Archiact
Mar 2021 - Aug 2022 (1 year 5 months)
Led 18 artists to create high-quality VR/AR assets, developed pipeline documentation, and resolved technical issues related to PBR texturing and lighting.
Senior 3D Environment Artist
IGG AAA Studio
Sep 2020 - Aug 2021 (11 months)
Led 11 junior artists, designed fantasy environments, and specialized in surfacing, real-time lighting, and PBR materials, integrating assets into UE5.
Art Director 3D
SmartPixel
May 2018 - Aug 2020 (2 years 3 months)
Led 25 artists in creating photo-realistic architectural renders, improved pipeline workflows, and developed real-time rendering with HDR lighting in Unity.
Lead 3D Artist | VR/AR
Mindmaze
Oct 2013 - Mar 2018 (4 years 5 months)
Led a team of 21 to create immersive VR/AR assets, developed pipeline documentation, and specialized in ZBrush sculpting and detailed environment assets.
Education
Degrees, certifications, and relevant coursework
Master Classe Online
Master 1, Game Art
2013 - 2014
Pursued a Master 1 in Game Art, enhancing skills in game design and 3D asset creation.
Haute Ecole d’Albert Jacquard
Bachelor, 3D Art Animation
2010 - 2013
Completed a Bachelor in 3D Art Animation, focusing on various aspects of 3D art creation including modeling, texturing, and lighting.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
ketfikevin.comJob categories
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