kevin ketfiKK
Open to opportunities

kevin ketfi

@kevinketfi

Creative 3D Art Director and Senior Environment Artist with 11 years experience.

Canada

What I'm looking for

I am looking for a role in a creative studio that values innovation and collaboration.

I am a passionate 3D Art Director and Senior Environment Artist with over 11 years of experience in the gaming industry. My journey has been marked by a commitment to delivering visually captivating environments while leading talented art teams. I have a proven track record of optimizing pipelines and managing large-scale projects across AAA games, ensuring that every detail contributes to an immersive experience.

Throughout my career, I have specialized in 3D modeling, texturing, and lighting, particularly in Unreal Engine and ZBrush. My recent role as a Senior 3D Environment Artist at Seedify has allowed me to improve pipelines and tools, creating high-fidelity environments that balance technical constraints with artistic vision. I thrive in collaborative environments, where I can mentor junior artists and drive projects to success.

As I seek new opportunities, I am eager to leverage my expertise in innovative studios that value creativity and technical excellence. I am dedicated to crafting immersive experiences that resonate with players and push the boundaries of what is possible in game art.

Experience

Work history, roles, and key accomplishments

SE
Current

Senior 3D Environment Artist

Seedify

Jan 2024 - Present (1 year 4 months)

Improved pipelines and tools, implementing trim sheets and scripting solutions. Created and optimized high-fidelity environments, specializing in lighting in Unreal Engine and organic modeling in ZBrush.

VC

Freelance 3D Environment / Lighting Artist

Various Clients

Jan 2021 - Mar 2024 (3 years 2 months)

Contributed to high-profile projects involving 3D modeling, texturing, lighting, and asset optimization for games like Smurf Dreams and Lego & Fortnite.

BC

Art Director 3D

Beyond Creative

Mar 2022 - Mar 2024 (2 years)

Led a team of 30 artists and developers for high-level visual narratives on EUFN. Developed an Art Bible system and pipeline workflows, ensuring consistent art style and efficient production.

AR

Lead 3D Artist | VR/AR

Archiact

Mar 2021 - Aug 2022 (1 year 5 months)

Led 18 artists to create high-quality VR/AR assets, developed pipeline documentation, and resolved technical issues related to PBR texturing and lighting.

IS

Senior 3D Environment Artist

IGG AAA Studio

Sep 2020 - Aug 2021 (11 months)

Led 11 junior artists, designed fantasy environments, and specialized in surfacing, real-time lighting, and PBR materials, integrating assets into UE5.

SM

Art Director 3D

SmartPixel

May 2018 - Aug 2020 (2 years 3 months)

Led 25 artists in creating photo-realistic architectural renders, improved pipeline workflows, and developed real-time rendering with HDR lighting in Unity.

MI

Lead 3D Artist | VR/AR

Mindmaze

Oct 2013 - Mar 2018 (4 years 5 months)

Led a team of 21 to create immersive VR/AR assets, developed pipeline documentation, and specialized in ZBrush sculpting and detailed environment assets.

Education

Degrees, certifications, and relevant coursework

MO

Master Classe Online

Master 1, Game Art

2013 - 2014

Pursued a Master 1 in Game Art, enhancing skills in game design and 3D asset creation.

HJ

Haute Ecole d’Albert Jacquard

Bachelor, 3D Art Animation

2010 - 2013

Completed a Bachelor in 3D Art Animation, focusing on various aspects of 3D art creation including modeling, texturing, and lighting.

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