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Kelby GassmanKG
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Kelby Gassman

@kelbygassman

Transforming digital experiences into something that scales consistently and efficiently.

United States
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What I'm looking for

I am looking for a role that fosters collaboration and innovation in design.

With over 12 years of experience in design, I specialize in creating efficient and delightful design systems. My journey has taken me through various roles, where I have led the design and evolution of systems across multiple platforms, ensuring they are user-friendly and aligned with business goals.

At Epic Games, I currently lead the design of the Fortnite Design System, collaborating with stakeholders to bridge gaps and enhance product usability. My previous roles at The Home Depot and Amazon allowed me to craft cohesive experiences and establish a culture of collaboration between designers and developers, driving innovation in design systems.

I am passionate about making complex systems accessible and enjoyable for users, and I continuously seek opportunities to elevate brand experiences through thoughtful design.

Experience

Work history, roles, and key accomplishments

Epic Games logoEG
Current

Senior UX Designer

Oct 2024 - Present (1 year 1 month)

Led the design and evolution of the Fortnite Design System across a broad range of products and devices. Collaborated closely with stakeholders and team leads to ensure alignment between design system guidelines, Fortnite, and the broader company vision.

TD

Senior UX Designer

The Home Depot

Jan 2024 - Oct 2024 (9 months)

Led the design and design tools of the enterprise communications Design System and support for front end technologies to enhance customer communications. Crafted end-to-end experiences emphasizing cohesiveness and accessibility that elevate the Home Depot brand and delight customers and professionals alike.

AM

Design Technologist

Amazon

Jul 2022 - Dec 2023 (1 year 5 months)

Led the design and technical development for the first games and entertainment Design System at Amazon Games. Created an extensible Design Token framework to automate scalable themes and elements. Designed and prototyped solutions for complex design and engineering problems with a focus on growth in cross-product and trans-media opportunities.

MW

Senior UX Engineer

Monster Worldwide

Sep 2020 - Aug 2022 (1 year 11 months)

Developed and launched the multi-tenant Core and Monster Design Systems used across Monster and Randstad products. Transformed the Monster search platform and discovery services to simplify and enhance the process of job searching with a direct impact on job seekers, recruiters, and employers.

EN

Senior UX Designer

Expression Networks

Apr 2020 - Oct 2020 (6 months)

Launched a cross-product design system and component library to support rapid development workflows while ensuring consistency in user experience and design. Evaluated and iterated on designs and features to meet the complex functionality and needs of customers and users.

CV

UX Engineer

Cvent

Jan 2019 - Apr 2020 (1 year 3 months)

Built the design and technical implementation of the Carina Design System for Figma, web, and mobile products. Created a motion library and prototyping tools. Established guidelines, documentation, and best practices so designers and developers could collaborate and co-author the design system.

Modus Create logoMC

UI Engineer

Jun 2014 - Apr 2016 (1 year 10 months)

As a UI Engineer, I contributed to the development of user interfaces for various projects. My role involved implementing design specifications and ensuring cross-browser compatibility.

Education

Degrees, certifications, and relevant coursework

George Mason University logoGU

George Mason University

BFA, Computer Game Design

2010 - 2013

Studied Computer Game Design, focusing on the artistic and technical aspects of game development. Gained expertise in design principles, programming, and interactive media.

Tech stack

Software and tools used professionally

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Kelby Gassman - Senior UX Designer - Epic Games | Himalayas