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Jorge Aldir Gonçalves Rebolho JúniorJJ
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Jorge Aldir Gonçalves Rebolho Júnior

@jorgealdir

3D Artist at SESI/RS creating optimized PBR assets and modular environments for real-time games, simulations, and VR.

Brazil
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At SESI/RS - Serviço Social da Indústria, I developed 3D assets, environments, and objects for real-time applications, including games, VR experiences, and interactive simulations. I created optimized models, PBR materials, and textures with visual quality and performance in mind.

I built modular environments and prepared assets for Unreal Engine and Unity. My work included UV mapping, baking, LOD creation, and preparing content for real-time and VR platforms.

As an intern at SESI/RS - Serviço Social da Indústria, I produced models, environments, and PBR materials for educational games and interactive simulations. I participated in the production pipeline from interpreting concepts through implementing assets in game engines, and helped optimize models and integrate assets with multidisciplinary teams.

Experience

Work history, roles, and key accomplishments

SESI/RS - Serviço Social da Indústria logoSI

3D Artist | 3D Generalist

Mar 2024 - Dec 2025 (1 year 9 months)

- Desenvolvimento de assets 3D, cenários e objetos para aplicações em tempo real, incluindo jogos, experiências em Realidade Virtual (VR) e simulações interativas.
- Criação de modelos 3D otimizados, materiais PBR e texturas, com foco em qualidade visual e desempenho.
- Construção de ambientes modulares e assets seguindo pipelines para Unreal Engine e Unity.
- Colaboração com equipes multidiscipli

SESI/RS - Serviço Social da Indústria logoSI

3D Artist | 3D Generalist

Apr 2023 - Mar 2024 (11 months)

- Produção de modelos 3D, objetos, cenários e materiais PBR para jogos educacionais e simulações interativas em tempo real.
- Participação em todas as etapas da pipeline de produção 3D, desde a interpretação dos conceitos até a implementação dos assets nas game engines.
- Auxílio na otimização de modelos, UV Mapping, baking, criação de materiais e melhorias de desempenho.
- Colaboração com equipes

Education

Degrees, certifications, and relevant coursework

CU

Centro Universitario Ritter Dos Reis - Uniritter

Conclusão de curso de Engenharia Elétrica

Feb 2024

UN

UniRitter

Bachelor's degree in Electrical Engineering, Electrical, Electronics and Communications Engineering

2017 - 2024

Bachelor's degree in Electrical Engineering with a focus on electronics, automation, electrical systems, and industrial process simulation. The program strengthened my analytical thinking, problem-solving skills, and knowledge of technical standards (NR and NBR), complementing my work in real-time applications, simulations, and interactive experiences.

UD

Udemy

Modeling, Virtual Environments and Simulation

2023 - 2023

Intensive 3D modeling course focused on creating assets and environments for real-time applications. Covered modeling, texturing, lighting, PBR materials, and optimization for games and Virtual Reality (VR) experiences.

US

Universidade Federal do Rio Grande do Sul

Modelagem Digital 3D

Feb 2023

QT

QI Faculdade & Escola Técnica

Técnico em Informática, Informatics

2016 - 2018

Technical degree in Information Technology focused on software development, programming, databases, computer networks, and IT infrastructure. Built a strong foundation in programming logic, computer architecture, and problem-solving, supporting my work with game engines, development tools, and 3D production pipelines.

Tech stack

Software and tools used professionally

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