Jonathan Pascone
@jonathanpascone
Sound designer and audio engineer blending VR, game audio, and software.
What I'm looking for
I’m a sound designer and audio engineer who bridges production craft with real-time systems—building immersive experiences across film, games, and VR. My background spans location recording, ADR/voice work, object-based mixing, and spatial/audio middleware, alongside hands-on development for interactive products.
I’ve led and shipped projects like Solfege Snake as a voice-controlled game, worked as a lead audio developer/engineer at Audio Alchemy Inc., and contributed to immersive tracking and spatial audio work (e.g., Unity spatial tracking and VR audio implementations). I bring a problem-solving, “make it work in the real world” mindset—covering audio pipeline tooling, Unity/Unreal integration, and hardware-to-software workflows.
Experience
Work history, roles, and key accomplishments
Audiovisual Technician (Contract)
American Musical Supply
Jan 2018 - Present (8 years 5 months)
Provided audiovisual technician support, technical sound design, and production/product consulting for American Musical Supply.
Education
Degrees, certifications, and relevant coursework
New York University
Master of Music (MM), Music Technology (VR & 3D Audio)
2024 - 2026
Pursuing an MM in Music Technology focused on multimodal design in VR & 3D audio at New York University (2024–2026).
Institute of Production and Recording
Associate of Applied Science (AAS), Sound Design for Digital Media
2019 - 2020
Earned an AAS in Sound Design for Digital Media at the Institute of Production and Recording from 2019 to 2020.
New York University
Seminar, Tonmeister Technology (Object-Based Audio)
2025 -
Completed Tonmeister Technology seminars covering sound sources and microphone techniques for object-based audio (2025).
Kadenze
Workshop, Physics-Based Sound Synthesis (Games & Interactive Systems)
2023 -
Completed a Kadenze workshop on physics-based sound synthesis for games and interactive systems (2023).
New York University
Seminar, Auditory Perception Seminars
2024 -
Completed auditory perception seminars with Beverly Wright through NYU Psychology/Neuroscience (2024).
Southern New Hampshire University (SNHU)
Bachelor of Science (BS), Business Administration (Technical Management)
2021 - 2023
Completed a BS in Business Administration with a concentration in technical management at SNHU from 2021 to 2023.
Dunwoody College of Technology
Software Engineering
2020 - 2021
Studied Software Engineering at Dunwoody College of Technology from 2020 to 2021.
Kadenze
Workshop, Real-Time Audio Signal Processing (Faust)
2022 -
Completed a real-time audio signal processing course using Faust through a Kadenze workshop (2022).
Kadenze
Workshop, Max/MSP (Interactive Software for Digital Arts)
2023 -
Completed a Kadenze workshop on Max/MSP and structuring interactive software for digital arts (2023).
The College of Saint Rose
Film & New Media
2013 - 2015
Studied Film & New Media at The College of Saint Rose in Albany, NY from 2013 to 2015.
Availability
Location
Authorized to work in
Website
audioalchemyinc.comSocial media
Job categories
Skills
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