Hjupter Cerrud
@hjupter
I build authoritative multiplayer Unity games and production systems.
What I'm looking for
At Wagr, I own gameplay systems and architecture across 10 live competitive Unity titles handling thousands of matches daily, including PocketPool, Mini Golf, Snow Down, Knock Soccer, Triple Jack, Battle Bucks, and Kick Clash.
I build server-authoritative real-time PvP systems, dedicated-server orchestration, matchmaking, wagering, LiveOps integrations, and release pipelines. I led Wagr’s migration from Mirror to FishNet with client prediction and reconciliation, and built web, iOS, and Edgegap deployment pipelines.
Across Eternal Radio, Five Bits, Music Powered Games, and my indie work, I’ve shipped multiplayer, mobile, WebGL, and PC games. My work includes Border Patrol, which surpassed 25 million downloads, Eternal Siege with 150K registered players, and commercial Unity Asset Store tools.
Experience
Work history, roles, and key accomplishments
Lead Game Engineer
Wagr
Apr 2025 - Present (1 year 4 months)
Hands-on technical owner across 10 live competitive Unity titles handling thousands of matches daily; implement gameplay systems and set architecture across the Unity client and production platform. Shipped and supported PocketPool, Mini Golf, Snow Down, Knock Soccer, Triple Jack, Battle Bucks, Kick Clash, and additional titles in the live portfolio.
Education
Degrees, certifications, and relevant coursework
Instituto America
Bachelor of Science, General Studies
Bachelor of Science degree from Instituto America, completed in 2003.
Availability
Location
Authorized to work in
Website
hjupterc.comSalary expectations
Skills
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