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Gulnar YehyayevaGY
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Gulnar Yehyayeva

@gulnaryehyayeva

Game Developer specializing in C# and Unity3D gameplay, UI, and performance optimization.

Azerbaijan
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What I'm looking for

I’m looking for a collaborative team where I can build and iterate Unity/Unreal gameplay, improve UI and shaders, and ship with strong version control and beta-feedback loops—while growing through daily scrums and clear ownership.

I’m a game developer with expertise in C# programming and Unity, focused on designing engaging game mechanics and refining player experience across diverse platforms. I implement game logic and build/test game prototypes, including user interface components like menus, HUDs, and buttons. I also integrate physics systems for effects like gravity and collision detection, and create shader scripts for advanced visual effects.

I work closely with artists and cross-functional teammates to turn project goals into prioritized tasks, using source control to manage versions of project files. In daily scrum meetings, I troubleshoot and debug gameplay code, optimize graphics performance to meet platform specifications, and incorporate beta tester feedback to improve the final release. I’ve also contributed to storyboards and scripted events, and composed level music in FL Studio to support cohesive game content.

Experience

Work history, roles, and key accomplishments

HS
Current

Game Developer

Hersai Studio

Sep 2025 - Present (8 months)

Designed and implemented game mechanics in Unity3D using C#, developing and testing prototypes for functionality and player experience. Built UI components (menus, HUDs, buttons), integrated physics and shader effects, optimized 3D asset performance, and resolved bugs through debugging and troubleshooting.

Education

Degrees, certifications, and relevant coursework

BU

Baku Engineering University

Bachelor of Science, Computer Science

Pursuing a Bachelor of Science in Computer Science with a focus on game development using C# and Unity, including designing game mechanics and UI components to improve player experience.

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