Grecia Teodovich
@greciateodovich
I create optimized 3D props and environments for video games and animation.
What I'm looking for
I've created props and environmental assets for game-engine integration, producing textures, UV unwraps, optimized models, and high-quality 3D renders.
I'm training in 3D Animation, Games, and Interactive Media at Escola Superior de Disseny, where I've developed skills in modeling, texturing, animation, topology, materials, lighting, composition, and real-time asset optimization. I'm looking to contribute to creative video game and animation projects while continuing to grow as a 3D Artist.
Experience
Work history, roles, and key accomplishments
3D Modeling & Texturing
Grecia Teodovich Vaca
Sep 2025 - May 2026 (8 months)
Created props and environmental assets, optimizing models for integration into the game engine. Produced and applied textures aligned with the project's artistic direction, performed UV unwrapping, and assisted with asset optimization.
Education
Degrees, certifications, and relevant coursework
Escola Superior de Disseny
Bachelor's Degree, 3D Animation, Games, and Interactive Media
2024 - 2026
Training in 3D Animation, Games, and Interactive Media, developing skills in 3D modeling, texturing, and animation, as well as asset creation and optimization for video games and real-time content.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
artstation.com/greciaaJob categories
Skills
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