At Fábrica de Chocolate: Game Studio, I lead the creative vision, art direction, and visual design for original video games, and develop game art, UX/UI, branding, and assets for external studios.
At Diluxion Soluciones Tecnológicas, I design and develop games and interactive experiences for corporate and institutional clients. I also create project-specific game art and work across game design, UX/UI, programming, and implementation.
At eBombo, I led UX/UI design for an HR platform serving companies across Peru and Mexico. I co-led a technology team of up to four developers, defined product functionalities, and designed employee engagement games.
At CITBM - Centro de Investigaciones Tecnológicas Biomédicas y Medioambientales - UNMSM, I designed UX/UI for DengApp, including its user flows, prototypes, and visual interface, and integrated gamification to support patient engagement and treatment adherence. I also built a Vue.js dashboard for real-time weather and environmental data at Actua Tech Living Lab (Andorra), and contributed to LiDAR-based drone sensing and IoT sensor work.

