At InvoZone, I lead art direction and visual consistency across real-time projects. I define visual styles and technical guidelines, then help integrate assets smoothly into Unity and Unreal.
I worked at Games Entity on hyper-casual mobile games, creating and optimizing 3D assets, UI visuals, and environments for Unity. I also produced Google Play Store marketing creatives and visual variants for A/B testing.
As a freelance 3D Artist, I create game-ready characters and assets for Unity and Unreal Engine. I deliver engine-ready materials and clean UVs, matching styles from stylized to semi-realistic.

