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Finlay ChalkleyFC
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Finlay Chalkley

@finlaychalkley

I build real-time graphics and game engine systems with C++, OpenGL, and shaders.

United Kingdom
Message

What I'm looking for

I'm seeking a junior graphics or engine programming role where I can build real-time rendering systems, develop shaders, and grow my low-level OpenGL and engine programming skills.

I've built an OpenGL renderer in C++ featuring procedural heightmaps, texture blending, SSBO-generated snowfall particles, and post-processing effects including fog, chromatic aberration, and shadows. I also designed a first-person dungeon looter focused on procedural world generation.

I'm a First Class Computer Games Programming graduate from De Montfort University, focused on real-time rendering, shader development, performance optimisation, and engine-level programming. Alongside my projects, I've balanced deadline-driven work in home delivery and hospitality while continuing to develop my graphics programming skills.

Experience

Work history, roles, and key accomplishments

AS

Home Delivery Driver

Asda

Sep 2025 - Aug 2026 (11 months)

Loaded and delivered goods within regular, constant deadlines while maintaining safety standards. Balanced full-time work with continued personal development in graphics programming.

Education

Degrees, certifications, and relevant coursework

De Montfort University logoDU

De Montfort University

Bachelor of Science, Computer Games Programming

2022 - 2025

Grade: First Class

BSc (Hons) in Computer Games Programming with First Class honours, focusing on graphics and engine programming.

Tech stack

Software and tools used professionally

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