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filippos vorgiatzidisFV
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filippos vorgiatzidis

@filipposvorgiatzidis

Computer Science graduate focused on game development, building clean, scalable web and game software.

Cyprus
Message

What I'm looking for

I’m looking for a role where I can build and maintain game or web software with clean, scalable code. I want to improve and refactor existing systems, create intuitive front ends, and take ownership of debugging and manual/automated testing.

I’m a Computer Science graduate with a focus on Game Development, experienced in creating and maintaining software across video games, web applications, and desktop applications. I’m passionate about coding—especially improving and refactoring existing code and developing intuitive front end interfaces.

From my personal and academic work, I build React-based web apps with dynamic, user-friendly interfaces. I apply HTML, CSS, JavaScript, plus backend technologies like Node.js and MySQL to create scalable solutions. I also debug, test, and optimize features to ensure stability, performance, and usability.

On the game side, I develop game prototypes using clean, organized, reusable code. I simplify and structure systems for maintainability and scalability, then debug and test gameplay features to keep them stable and performant. Quality matters to me, so I rely on both manual and automated testing.

Before focusing on software projects, I worked as an IT Technician, where I created step by step troubleshooting guides and client documentation. That experience strengthened my ability to identify problems and solutions across hardware and software, and to communicate clearly for different audiences.

Experience

Work history, roles, and key accomplishments

PP
Current

Web Developer

Personal and Academic Projects

Jan 2022 - Present (4 years 5 months)

Built React-based web applications with dynamic, user-friendly interfaces, applying HTML, CSS, JavaScript, Node.js, and MySQL for scalable solutions. Debugged, tested, and optimized features to improve stability, performance, and usability.

PP
Current

Game Developer

Personal and Academic Projects

Jan 2022 - Present (4 years 5 months)

Developed game prototypes using clean, organized, and reusable code, focusing on maintainability and scalability. Debugged and tested gameplay features to ensure stability and performance.

Education

Degrees, certifications, and relevant coursework

AC

Alexander College

Bachelor of Science, Computer Science with Game Development

2020 - 2024

Earned a BSc in Computer Science with Gaming Development and graduated as the top student in the CS50 class.

IL

Informational Technology Technical School of Larnaca

Information Technology

2020 - 2020

Completed studies at the Informational Technology Technical School of Larnaca in 2020.

Tech stack

Software and tools used professionally

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