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Fanny GFG
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Fanny G

@fannyg

Production-focused 3D generalist and manager optimizing pipelines and delivering custom 2D/3D assets.

France
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What I'm looking for

I seek roles where I can lead production workflows, optimize asset pipelines, coordinate multidisciplinary teams, and ensure reliable delivery within collaborative, growth-oriented environments.

I am a detail-oriented production professional with four years of freelance experience delivering over 60 custom 2D and 3D avatars and leading interdisciplinary teams. I founded and ran a micro-enterprise focused on VTuber models and managed end-to-end production responsibilities including client communication, scheduling, quoting, invoicing, and delivery.

I have led production teams in education and industry settings, managing year-long graduation films and naval simulation asset databases. I build and maintain production trackers, implement Agile workflows with sprint planning and reviews, and coordinate teams of up to 10 freelancers to meet quality and deadline expectations.

Technically, I design and maintain multi-software pipelines using Blender, Autodesk Maya, Unity, Houdini and Live2D, and I optimize assets for reuse by correcting topology, UVs, and textures. I seek roles where I can drive production excellence through strong coordination, clear communication and rigorous asset management.

Experience

Work history, roles, and key accomplishments

FN

Production Assistant

French Navy

Sep 2025 - Dec 2025 (3 months)

Managed a centralized database of 400+ 3D models for a submarine simulation, standardized topology/UVs/textures to meet reuse and technical standards, and supported production meetings with detailed notes.

CS

3D Generalist

CX Studio

Jun 2023 - Sep 2023 (3 months)

Contributed to two immersive VR projects producing VFX, crowd simulations, and AI-driven character systems; supported animation and real-time pipelines to meet performance and delivery constraints.

Education

Degrees, certifications, and relevant coursework

EI

Ecole des Nouvelles Images

Master Degree, CG Design

2020 - 2025

Completed a Master Degree in CG Design with comprehensive training in production pipelines, 3D asset creation, and project management.

EC

Ecole de Condé

Preparatory Class Animation, Animation (Preparatory)

2019 - 2020

Attended a preparatory animation class focusing on foundational animation principles and preparatory coursework for advanced CG studies.

Tech stack

Software and tools used professionally

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