Aleksandra Dribnokhod
@aleksandradribnokhod
3D Artist specializing in game-ready asset production and visual storytelling.
What I'm looking for
I am a passionate 3D Artist with a strong background in visual storytelling and a focus on game-ready asset production. My experience spans across various projects where I have honed my skills in creating high-quality 3D models and environments. I thrive in real-time pipelines, transforming high poly designs into optimized, textured models suitable for interactive experiences.
Throughout my career, I have worked on diverse projects, including freelance roles and collaborative efforts in game development. My recent work as a 3D Artist at Archivizimo involved modeling intricate architectural assets and rendering full interior scenes in Unreal Engine. I take pride in my ability to manage asset creation processes efficiently, ensuring that every project meets high standards of quality and creativity.
Experience
Work history, roles, and key accomplishments
3D Artist – Generalist
Archivizimo
Feb 2025 - Present (7 months)
Modeled high/low-poly assets (architecture, furniture, decor) in Maya and ZBrush; UVs in Maya. Used Substance Painter to bake high-res details and texture assets for real-time rendering. Built and rendered full interior scenes in Unreal Engine, including materials, lighting, and post-process setup.
3D Artist – Generalist
VReality
Jun 2024 - Nov 2024 (5 months)
Produced over 80 optimized 3D props for real-time apartment tours in Unreal Engine, including sofas, chairs, tables, kitchenware, and decorative elements. Managed asset updates and team collaboration using GitHub for version control. Created engine-ready assets through modeling, UVs, baking, and texturing.
3D Props Lead
Gaming Campus
Feb 2024 - May 2024 (3 months)
Assigned as 3D Props Lead, managing asset creation and coordination within the art team. Oversaw task assignment and progress tracking using Excel and Miro to ensure consistent delivery and quality. Created optimized 3D props for mobile platforms, following real-time engine requirements.
3D Visual Content Artist
Cooltrede
May 2021 - Dec 2023 (2 years 7 months)
Created visual content for web, social media, and editorial projects, blending 3D modeling and photography to tell strong visual stories. Specialized in digital fashion through collaborations with leading innovators in this fast-growing creative field.
Education
Degrees, certifications, and relevant coursework
Gaming Campus
Bachelor 3D Digital Arts, 3D Digital Arts
2023 - 2024
Studied 3D Digital Arts at Gaming Campus, focusing on game-ready asset production and real-time pipelines. Gained expertise in high poly to optimized, textured models for interactive environments.
Istituto Europeo di Design
Bachelor Fashion design, Fashion Design
2013 - 2016
Completed a Bachelor's degree in Fashion Design at Istituto Europeo di Design. Developed skills in visual storytelling and creative content creation.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Job categories
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