At Alternova, I develop and ship web-based games in Unity with production-ready gameplay systems and UI flows. I maintain Addressables pipelines for modular content delivery and contribute reusable modules and standardized workflows as a member of the Engine/Core Team.
As a freelance Unity Developer, I delivered projects from prototype to production, integrating REST APIs for user and session data, evaluation results, and analytics reporting. I also worked with SQL and NoSQL data pipelines and shipped experiences for Windows, mobile, WebGL, and VR.
At TGA Company, I developed interactive learning applications for iOS, Android, and WebGL, supporting AWS, Firebase, and PlayFab integrations. I’ve also developed educational simulators and VR training apps, and taught programming and game development using Python, Scratch, Roblox Studio, and Unity.

