At Brainstorm Labs, I led technology, development, and DevOps for a gaming platform serving tens of thousands of users. I managed a five-person engineering team and handled architecture, tooling, infrastructure decisions, and incident response.
At Qpien, I built features for an omnichannel platform that brought e-commerce storefront integrations and messaging channels into one inbox. I maintained the React Native app alongside the web codebase and used AWS for real-time communication, compute, storage, and queuing.
As a freelance full-stack developer at Independent, I built web and mobile apps, REST APIs, and internal tools for clients. I ran projects from scoping and architecture through deployment and ongoing maintenance.
I also built EMS (Exam Management System) from scratch for Ankara Medipol University and created a modular, data-driven game engine in Rust. My earlier game demos in Unreal Engine 4 and Unity led me into broader software development.

