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Doniyor Tokhirov

@doniyortokhirov

I build scalable Go backend services, cloud security systems, and high-performance C++ applications.

Uzbekistan
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What I'm looking for

I'm looking to build high-quality backend systems in a fast-moving product team, applying modern tooling, cloud-native practices, clean architecture, and AI-assisted development workflows.

I'm building a cloud security SaaS platform at Shadow Phantom, where I develop scalable Go services on GCP. I created a declarative policy engine and durable remediation workflows that detect and resolve cloud infrastructure misconfigurations.

Previously at AMC Bridge, I optimized an Unreal Engine point-cloud pipeline by 100%, built CI automation, and delivered a C# GLTF export solution that reduced export time by 25%.

My C++ background spans embedded systems, industrial audio signal processing, networking, RFID utilities, and real-time video processing. I've also integrated AI-assisted development workflows with Claude Code and GitHub Claude Action to improve code review quality and turnaround.

I enjoy designing clean, testable systems using Go, C++, GCP, Kubernetes, PostgreSQL, and practical architecture patterns. I bring experience with technical interviews, code reviews, CI/CD, observability, and agile product delivery.

Experience

Work history, roles, and key accomplishments

AI

Senior C++ Software Developer

AMC Bridge, Inc.

Nov 2022 - Jan 2025 (2 years 2 months)

Optimized point cloud update pipeline in Unreal Engine C++ plugin, improving update efficiency by 100% after identifying and resolving critical bottlenecks. Set up and maintained CI automation using Unreal Engine build scripting, increasing developer productivity by 15%.

HI

C++ Software Application Developer

HiDOHealth

Dec 2021 - Oct 2022 (10 months)

Replaced NetMan with ConnMan by building network module abstractions in C++, resulting in a more robust network and reduced operational fault rate. Developed a utility app for reading and writing RFID tags using Qt, C++, and QML.

IC

Unreal Engine C++ Developer

ICVR

Sep 2021 - Nov 2021 (2 months)

Rewrote video processing pipeline, achieving a 20% increase in video streaming performance on Android. Implemented real-time background removal for live virtual concerts using chroma-key processing in Unreal Engine Materials.

SG

Embedded C++ Software Engineer

Senzoro GmbH

Dec 2020 - Aug 2021 (8 months)

Built a high-performance audio data acquisition and signal processing application in C++/Qt used in industrial machinery defect detection. Designed end-to-end architecture following SOLID principles for maintainability and extensibility.

Education

Degrees, certifications, and relevant coursework

IT

INHA University in Tashkent

Bachelor's degree, Computer Science

2018 - 2022

Bachelor's degree in Computer Science from INHA University in Tashkent.

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