Doniyor Tokhirov
@doniyortokhirov
I build scalable Go backend services, cloud security systems, and high-performance C++ applications.
What I'm looking for
I'm building a cloud security SaaS platform at Shadow Phantom, where I develop scalable Go services on GCP. I created a declarative policy engine and durable remediation workflows that detect and resolve cloud infrastructure misconfigurations.
Previously at AMC Bridge, I optimized an Unreal Engine point-cloud pipeline by 100%, built CI automation, and delivered a C# GLTF export solution that reduced export time by 25%.
My C++ background spans embedded systems, industrial audio signal processing, networking, RFID utilities, and real-time video processing. I've also integrated AI-assisted development workflows with Claude Code and GitHub Claude Action to improve code review quality and turnaround.
I enjoy designing clean, testable systems using Go, C++, GCP, Kubernetes, PostgreSQL, and practical architecture patterns. I bring experience with technical interviews, code reviews, CI/CD, observability, and agile product delivery.
Experience
Work history, roles, and key accomplishments
Go Backend Developer
Shadow Phantom
Aug 2025 - Present (1 year)
Led backend development of a cloud security SaaS platform on GCP, building a scalable policy engine to detect and remediate cloud infrastructure misconfigurations. Designed modular, extensible service architecture using clean architecture and dependency inversion principles.
Senior C++ Software Developer
AMC Bridge, Inc.
Nov 2022 - Jan 2025 (2 years 2 months)
Optimized point cloud update pipeline in Unreal Engine C++ plugin, improving update efficiency by 100% after identifying and resolving critical bottlenecks. Set up and maintained CI automation using Unreal Engine build scripting, increasing developer productivity by 15%.
C++ Software Application Developer
HiDOHealth
Dec 2021 - Oct 2022 (10 months)
Replaced NetMan with ConnMan by building network module abstractions in C++, resulting in a more robust network and reduced operational fault rate. Developed a utility app for reading and writing RFID tags using Qt, C++, and QML.
Unreal Engine C++ Developer
ICVR
Sep 2021 - Nov 2021 (2 months)
Rewrote video processing pipeline, achieving a 20% increase in video streaming performance on Android. Implemented real-time background removal for live virtual concerts using chroma-key processing in Unreal Engine Materials.
Embedded C++ Software Engineer
Senzoro GmbH
Dec 2020 - Aug 2021 (8 months)
Built a high-performance audio data acquisition and signal processing application in C++/Qt used in industrial machinery defect detection. Designed end-to-end architecture following SOLID principles for maintainability and extensibility.
Education
Degrees, certifications, and relevant coursework
INHA University in Tashkent
Bachelor's degree, Computer Science
2018 - 2022
Bachelor's degree in Computer Science from INHA University in Tashkent.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Portfolio
github.com/zDonik1/sleep-trackJob categories
Skills
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