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Daniel Lince

@daniellince

Bilingual UX/UI Product Designer using field research and AI-accelerated exploration to build conversion-focused systems.

Zimbabwe
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What I'm looking for

I want to design fintech and health products where thoughtful systems turn hard tasks into easy ones. I’m excited to use an AI-accelerated process for exploration and synthesis, then apply judgment to ship designs that measure conversion and impact.

I’m a bilingual (Spanish/English) UX/UI designer with 3 years of experience designing web and mobile products where user-centered decisions drive real business outcomes—not just interfaces that look good.

My process is grounded in field research. For Wala, my Master’s graduation project, I ran research directly with Indigenous artisan communities in Cauca, Colombia, then translated qualitative insights into validated prototypes through a Triple Diamond and Lean UX process.

In client work, I bring that same rigor to conversion-focused UI and web experiences. I built a B2B dark-mode design system for a C-suite audience and redesigned websites using buyer psychology and clear information hierarchy to improve clarity and engagement.

I’m especially drawn to teams that value an intentionally AI-integrated workflow—AI to accelerate exploration, research synthesis, and layout hypotheses, and judgment to decide what survives into the final design.

Experience

Work history, roles, and key accomplishments

The Lamb Studios (Freelance / Independent) logoTI
Current

UX/UI Designer

Apr 2024 - Present (2 years 4 months)

Designing conversion-focused UI and web experiences for clients across health-tech, B2B consulting, and home services. Projects span full visual redesigns, design system creation, and brand-aligned interface design, all delivered in Figma and handed off to development.

▸ Axsys Consulting (B2B, launching soon): Leading end-to-end visual and interaction design for a marketing site targeting C-suit

Augmented Island Studios logoAS

3D Artist

Jan 2022 - Mar 2023 (1 year 2 months)

During this time I have been responsible for creating characters and also I have expanding my skills to create environments for AR and VR experiences. Some of my most notable and relevant work includes:

- “Score with Pogba” where I sculpted and textured Paul Pogba´s head.
https://augmentedislandstudios.com/work/pepsi-x-pizza-hut-tool-of-north-america/

- “Celebrate Hybrid Work” where I sculpted a

Education

Degrees, certifications, and relevant coursework

UI

Universidad Icesi

Master's Degree, Master's in Digital Experience Creation (UX)

2024 - 2026

Graduate program covering the full UX lifecycle: generative and evaluative research, information architecture, usability, UX strategy, design systems, prototyping, and DesignOps. Taught by an international faculty (UXPA LATAM, DesignOps Latam), it emphasizes designing for measurable value, not visual polish alone.

Beyond interface design, the program sharpened how I scale and sustain work: I appl

UI

Universidad Icesi

Interactive Media Designer

2015 - 2019

Tech stack

Software and tools used professionally

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