At Parametrix.ai (GameBot), I led overseas publishing and international market communication for Astrobuilder, a China-developed AI-native RPG targeting global PC audiences. I developed its publishing roadmap, including Steam store strategy, launch content, and localization coordination.
I managed Steam publishing operations across the official build, demo, playtest, and Early Access preparation. I also built and operated bilingual social and community channels, and worked with development, localization, art, QA, and external vendors to align product readiness and publishing materials.
I led Astrobuilder’s Chinese publishing license application, from cultural self-review and text revisions to documentation and communication with external review experts; the title received approval. I also organized participation in Beijing GCORES 2025 and Bilibili World Shanghai 2025.
Previously, I supported global market strategy and communications for Space Nation Online, and held marketing roles for Mini World, World of Tanks, and Gardenscapes. My work has included English-language PR and pitch materials, creator and media partnerships, campaign planning, and cross-functional coordination.

