I’ve spent the past few years working in gaming across community, publishing, and player-facing roles. Most of my experience is around PC/Steam and indie games, where I’ve worked on everything from community strategy and social content to KOL partnerships, localization, player research, and launch support.
One of the projects I’m most proud of is Settlement Survival. I supported the game from Early Access through full release, helped grow a community of 5,000+ players, and built a direct feedback loop between players and the development team. The game went on to sell 400K+ copies while maintaining around 85% positive Steam reviews.
I’m now looking for roles where I can combine community insight, publishing experience, and my understanding of Chinese players to help games grow in China and global markets.

