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Clément ChastaingtCC
Open to opportunities

Clément Chastaingt

@clmentchastaingt

Gameplay programmer specialized in advanced locomotion and combat systems.

Canada
Message

What I'm looking for

I seek a gameplay-focused role where I can craft advanced locomotion, combat, and multiplayer systems, collaborate tightly with art and animation, and ship polished, multiplatform experiences with strong emphasis on gamefeel and narrative immersion.

I am a Gameplay Programmer with over three years of professional experience building gameplay systems in Unreal Engine 4 and 5, and practical experience with Unity. I specialize in C++ and Blueprint development, 3C systems (Character, Control, Camera), advanced locomotion (parkour, climbing), combat systems, multiplayer replication, and gamefeel tuning across PC and console platforms.

I have shipped and prototyped features on multiplatform projects, implemented Gameplay Ability System (GAS), motion matching and root motion integration, and collaborated closely with animation, art, and design teams to deliver immersive player experiences. I am based in Montreal, hold an open work permit for Canada, and am available immediately.

Experience

Work history, roles, and key accomplishments

OS

Gameplay Programmer

Osome Studio

Apr 2023 - Dec 2025 (2 years 8 months)

Designed and implemented complete 3C systems and advanced locomotion (parkour, climbing, aerial, aquatic) and developed combat systems and GAS-based ability management for AA and production 3D platformers; led multiplatform development and performance optimization across PC, Switch, Xbox, and PlayStation.

UQ

Generalist Programmer

UQAC

Sep 2021 - May 2022 (8 months)

Developed enemy AI (EQS, Behaviour Trees, custom pathfinding, State Trees), enhanced 3C camera/movement for gamefeel, and integrated networking (replication, Steamworks) for a cooperative multiplayer FPS project.

Education

Degrees, certifications, and relevant coursework

Université du Québec à Chicoutimi logoUC

Université du Québec à Chicoutimi

Master's Degree in Computer Science, Computer Science (Video Game Concentration)

2021 - 2022

Master's degree in Computer Science with a video game concentration focusing on game systems and multiplayer integration.

3iL Ingénieurs logoII

3iL Ingénieurs

Engineering Degree in Computer Science, Computer Science (Robotics and Virtual Reality)

2017 - 2022

Grade: With Honors

Engineering Degree in Computer Science with a Robotics and Virtual Reality option, graduated with honors.

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Clément Chastaingt - Gameplay Programmer - Osome Studio | Himalayas