At Hyper Pixel Games, I develop mobile games using Unity and C#. I’ve contributed gameplay, UI, and 3D art to Cruise World, which has over 5 million downloads on Google Play.
On Cruise World, I developed gameplay mechanics and systems, updated interfaces, integrated animations, and contributed to level design and scene setup. I also created and refined Maya assets and optimized code, scenes, and assets for mobile performance.
For Ape Rampage, I translated design ideas into playable features, connected animations and UI feedback, and modelled props and environments in Maya. I also refined levels, code, and assets during playtesting.
I’ve also contributed to Farmtale and am developing Roll Works. Across these projects, I work on gameplay features, levels, UI, animation integration, and bug fixes.

