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Biplab MohantyBM
Open to opportunities

Biplab Mohanty

@biplabmohanty

I build production-ready creature, character, vehicle, and prop rigs for animation and games.

India
Message

I've rigged gazelles and giraffes for Mufasa: The Lion King (2024) at Technicolor Creative Studios, while using Python and MEL optimization to support faster animation workflows.

As a freelance Technical Animator for KnowBuddy Games, I work on the upcoming game Shadow Hills Manor, handling rigging, animation tools, and technical workflows.

I've also delivered rigs for diverse props, vehicles, and biped models for four freelance clients, providing technical and creative solutions to rigging challenges.

My background includes cartoony character and prop rigging at Giant Wheel Animation, supported by Maya, Unreal Engine, 3ds Max, Python, MEL, creature rigging, facial setup, skinning, deformation, Unreal Control Rig, and Blueprints.

Experience

Work history, roles, and key accomplishments

KG
Current

Technical Animator

KnowBuddy Games

Sep 2025 - Present (11 months)

Working on an upcoming game 'ShadowHills Manor', handling rigging, animation tools, and technical workflows.

Education

Degrees, certifications, and relevant coursework

Ravenshaw University logoRU

Ravenshaw University

Bachelor of Science, Mathematics

2014 - 2018

Pursued a Bachelor of Science in Mathematics from Ravenshaw University, Cuttack, Odisha, from 2014 to 2018.

Tech stack

Software and tools used professionally

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