I've rigged gazelles and giraffes for Mufasa: The Lion King (2024) at Technicolor Creative Studios, while using Python and MEL optimization to support faster animation workflows.
As a freelance Technical Animator for KnowBuddy Games, I work on the upcoming game Shadow Hills Manor, handling rigging, animation tools, and technical workflows.
I've also delivered rigs for diverse props, vehicles, and biped models for four freelance clients, providing technical and creative solutions to rigging challenges.
My background includes cartoony character and prop rigging at Giant Wheel Animation, supported by Maya, Unreal Engine, 3ds Max, Python, MEL, creature rigging, facial setup, skinning, deformation, Unreal Control Rig, and Blueprints.
