
Nitin User
@nitinuser13
I animate believable character performances and cinematic motion in Maya and Blender.
What I'm looking for
I've built 1.5+ years of continuous 3D animation experience at ARC Animation, bringing characters to life through believable body mechanics, natural weight, and expressive acting.
I animate props, vehicles, and mechanical parts with clean momentum and follow-through. I also polish spacing, timing, and arcs in the Graph Editor and Dope Sheet, and use constraints and IK/FK switches for seamless prop interactions.
I'm transitioning animation workflows from Maya to Blender for real-time rendering while exploring generative workflows. I also configured a high-performance workstation for local AI inference and high-speed 3D rendering.
Experience
Work history, roles, and key accomplishments
Technical Animator
ARC Animation
Worked as a freelancer creating rhymes and advertisements. Certified 1.5+ years continuous experience in 3D animation.
Education
Degrees, certifications, and relevant coursework
ARC Animation
Certificate, 3D Animation
Certified 1.5+ years continuous experience in 3D animation at ARC Animation.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Job categories
Skills
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