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Aung Htet LuAL
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Aung Htet Lu

@aunghtetlu

3D Event Designer at INTRIGUE creating 3D event installations, photoreal renders, and visualizations for client presentations.

Thailand
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At INTRIGUE, I design and produce 3D visual assets and spatial concepts for commercial event installations. I create photoreal renders and visualizations that help the marketing team present concepts clearly to clients.

At NO AVERAGE JOE, I developed a short-film animation from a provided script, creating storyboards, concepts, character designs, and environments. I animated two characters and several assets, and developed a rainforest environment for the film's scenes.

At SUPREME INTERNATIONAL MATH. SCHOOL, I developed content and layouts for six primary-level Math textbooks. I created illustrations and graphics and used Adobe InDesign, Illustrator, and Photoshop to build consistent layouts.

My other work has included teaching art and design, creating solar visualization projects at INDIGO ENERGY, and leading AIESEC's iGV Value Delivery team. I hold an HND in ART & DESIGN and have completed courses in Unreal Engine 5 game development and 3D game prop production.

Experience

Work history, roles, and key accomplishments

IN
Current

3D Event Designer

Intrigue

Jun 2025 - Present (1 year 4 months)

Designed and produced 3D visual assets and spatial concepts for commercial event installations using Blender and Adobe Creative Suite. Collaborated with creative and production teams to translate briefs into accurate 3D concepts under tight deadlines.

Education

Degrees, certifications, and relevant coursework

GA

GameDev.tv

Unreal Engine 5 C++ Game Development, Game Development

Completed the Unreal Engine 5 C++ Game Development course, focusing on game development with C++.

MC

Myanmar Creative Technology College

Higher National Diploma, Art & Design

2022 - 2024

Grade: 3.5/4

Pursued a Higher National Diploma in Art & Design with a GPA of 3.5/4, covering advanced digital design, graphic design, and 3D art.

TH

Technological University (Hmawbi)

Bachelor of Engineering, Mechatronic Engineering

2015 - 2022

Studied Mechatronic Engineering, gaining a strong foundation in engineering principles and design.

Michigan State University logoMU

Michigan State University

Current Gen 3D Game Prop Production, 3D Game Art

Completed the Current Gen 3D Game Prop Production course, focusing on modern 3D asset creation for games.

Michigan State University logoMU

Michigan State University

Low Poly Art for Video Games, 3D Game Art

Completed the Low Poly Art for Video Games course, covering low-poly modeling and texturing techniques.

University of Colorado logoUC

University of Colorado

Intro to C# Programming and Unity, Computer Science

Completed the Intro to C# Programming and Unity course, covering C# fundamentals and Unity game development.

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