At Electronic Arts, I directed four automation teams across projects including The Sims 4, NBA Mobile, Madden Mobile, and PlantsVsZombies. I owned the department-wide automation strategy and set standard tools adopted across QA teams.
I built release readiness and risk management processes that sped up release cycles by 25%. I also created executive reporting dashboards with Power BI, Looker, ContactMonkey, and Confluence to support release decisions.
At Experis, on the Amazon client project New World, I led and scaled a QA organization of 5+ engineers. Our automation transformation reduced test cycles by 40%, and a standardized code review process reduced defect leakage by 15%.
At Kanves LLC, I mentored QA team members moving from manual testing into QE and introduced automation with 150+ test cases integrated into CI pipelines. I also maintained test plans in TestRail and managed Kanban boards and backlogs.

