At NVIDIA, I built a multi-tenant licensing backend for customer tenants, entitlements, quota allocations, and deployed license servers. I also implemented webhook-driven entitlement synchronization and authentication with JWT, OAuth2, scoped API keys, and tenant-level access controls.
I designed and scaled NVIDIA’s Go Events Processor for high-volume licensing and metering events, handling production workloads of millions of events daily. During pre-production stress testing, I improved traffic distribution and reduced p95 latency from about 300 ms to about 200 ms.
At NVIDIA, I also built and deployed an AI agent for business analytics using LangGraph and FastMCP, enabling natural-language analytics over enterprise data lakes. Earlier, at SAP Labs, I developed C++ subsystems for SAP HANA Cloud’s Native Storage Extension; at Qualcomm, I developed real-time multimedia streaming components and reduced system memory usage.

