At PENN Game Studios, I created Legendary Larry and Wuji Dragon, original, trademarked game franchises that grew into linked multi-title series and drove +91% Y/Y GGR growth. I also designed game economies, monetization systems, and retention mechanics, including a daily check-in mechanic that produced a documented 100% DAU spike.
At HitPoint Studios, I designed Ellen’s Game of Games, an AR live play-along for Warner Bros./NBC, and owned its live operations for 2.5 years. I’ve taken games from concept through launch and live operations across mobile, AR, and live-service platforms, working with partners including Disney, Google, Niantic, and Universal Kids.

