Alexander Cubides Ardila
@alexandercubidesardi
I am a 3D artist creating optimized assets for games and VR.
What I'm looking for
I am a 3D Artist specializing in characters, props, and environments for VR and video games, experienced across the full 3D production pipeline from highpoly modeling and retopology to PBR texturing, lightmap baking, and real-time optimization. I integrate assets into engines such as Unity and Unreal, focusing on performance, visual cohesion, and efficient, production-ready workflows.
I collaborate closely with art and programming teams, use version control (Git/SourceTree), and deliver assets adapted for web, mobile, and cross-platform prototypes. I am passionate about character design and immersive worlds and consistently prioritize technical consistency and optimization in interactive 3D spaces.
Experience
Work history, roles, and key accomplishments
3D Artist
Xennial Digital
Nov 2022 - Jul 2025 (2 years 8 months)
Create assets like props, environments, characters for different projects such as aviation, medical experiences, dissections and art museums.
3D Generalist
Newrona
Aug 2020 - Nov 2022 (2 years 3 months)
Create assets for VR Videogames, animations and game ready assets.
Education
Degrees, certifications, and relevant coursework
Universidad Colegio Mayor de Cundinamarca
Diseñador Digital y Multimedia, Digital and Multimedia Design
2016 - 2020
Completed the Digital and Multimedia Design program at Universidad Colegio Mayor de Cundinamarca, focusing on digital design and multimedia production.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Website
canva.link/ntdur87yn2l0phvPortfolio
alexcubides.artstation.comSalary expectations
Job categories
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