At Toadman Interactive, I coordinated production across Vanguard, EvilVEvil, and Quell, handling schedules, resources, budgets, and asset delivery. I brought multiple studios together through team meetings, sprints, and product reviews to keep milestones and deadlines on track.
On EvilVEvil, I managed end-of-production support for console submissions, QA, platform requirements, and localisation, and implemented an in-house localisation tool. I’ve also worked on energy optimisation SaaS, restaurant booking and EPOS products, and food delivery operations, including product testing, wireframing, and software development coordination.

