At CRITICAL REFLEX, I coordinate marketing operations across indie PC and console titles, aligning production, developers, creative, PR, community, localization, and external partners.
I maintain multi-title roadmaps and delivery calendars in Monday.com, breaking launches, showcases, demos, and events into owners, dependencies, deadlines, and approvals.
I’ve improved delivery workflows through audits, SOPs, process maps, checklists, and handoff rules. After delivery incidents, I identify root causes and introduce preventive controls, including QA checkpoints and master checklists.
I also coordinate international event delivery for Gamescom, Tokyo Game Show, BitSummit, GFusion, and WePlay, covering assets, builds, QA, logistics, staffing, suppliers, and contingency planning.

