At Macpaw, I built end-to-end tracking and conversation-quality evaluation for an AI product, defining metrics, dbt pipelines, and dashboards for its Beta launch.
I also developed a customer health-scoring framework across multiple apps, helping improve targeting, experiment design, and monetization. For RpU, I designed scalable dbt analytics architecture and implemented multi-armed bandit tests, cutting experimental regret and resource loss by ~10–15%.
At Bini Games, I owned the A/B testing cycle for a mobile app with subscription and ad-monetization models. A mini-game map layout I designed increased conversion rate by 20% and ad revenue by 5%.
I’ve applied causal impact methods to measure marketing campaign effects on revenue. My background also includes a Master of Computer Science, with a thesis on using causal impact methods to estimate the business effects of experiments and campaigns.

