Валера Винокуров
@0004817
I lead mobile game QA, automation, and release quality for high-load products.
What I'm looking for
At Playrix, I work on Homescapes, a 25M+ MAU mobile title, as a QA Owner for major gameplay, analytics, and release initiatives.
I've delivered core gameplay migration to a new rendering engine with a 1.12% Bug Leakage Ratio, Game Session Restoration with a 0.76% ratio, and product analytics migration from Swrve to Amplitude. I also developed Python-based weekly level-release validation that reduced QA turnaround from 10 hours to 3 hours.
I lead release cycles, coordinate 40+ QA Engineers during pre-release, and make final quality decisions on bug criticality and release readiness while working closely with Product and Engineering.
Previously at MyTona, I owned product analytics and meta-feature quality for a Match-3 title in Soft Launch, built automated storyline validation saving about 20 hours per regression cycle, and mentored new QA Engineers.
Experience
Work history, roles, and key accomplishments
QA Owner for core gameplay features and major store releases, ensuring successful global releases with low bug leakage. Led a sub-team of QA engineers, managed A/B testing processes, and developed Python-based test automation to reduce QA turnaround time.
Education
Degrees, certifications, and relevant coursework
Volgograd State University
Bachelor of Electroenergetics and Electrical Engineering, Electroenergetics and Electrical Engineering
2016 - 2021
Bachelor of Electroenergetics and Electrical Engineering from Volgograd State University, completed in 2021.
Availability
Location
Authorized to work in
Job categories
Skills
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