Location: Warsaw, Poland (Remote-first until Q4 2025, then hybrid: 3 days onsite, 2 days remote)Team: Kanzi Studio - Web-based 3D EditorWork Type: Full-time
About Rightware
Rightware is a global leader in automotive user interface (UI) and human-machine interface (HMI) software. Founded in Helsinki, Finland, and now a subsidiary of ThunderSoft, Rightware’s Kanzi platform powers digital cockpits for over 50 automotive brands worldwide. Our team includes experts in graphics, UI development, and real-time tools, continuously pushing the boundaries of automotive HMI technology. With offices across Europe, Asia, and North America, we foster a culture of innovation, collaboration, and diversity.
Location Details
This role is fully remote until our new Warsaw office opens around Q4 2025. After that, you will follow a hybrid work model: 3 days in the office and 2 days remote. Candidates based in Warsaw are preferred, but we welcome strong applicants willing to relocate.
The Team & Role
Join our new, dynamic Warsaw-based Kanzi Studio team building the next generation of a web-based 3D design tool for automotive HMIs. This small, cross-functional, startup-style team operates within an established global company. Currently we are building a brand new web based version of Kanzi Studio, a professional tool for creating stunning 3D UIs in the automotive industry. We are looking for a Frontend Engineer to help us build an intuitive and high performance user interface using React, while also collaborating on the integration of a C++ graphics engine via WebAssembly.
What You’ll Work On
- Build complex, user friendly UI components: scene graphs, timelines, inspectors, 3D viewports.
- Work in a modern React.js environment with TypeScript.
- Collaborate with C++ developers to connect the frontend to the underlying rendering engine via WebAssembly.
- Ensure fast interaction and real time feedback for 3D designers and developers.
You’re Great At
- React.js and modern frontend workflows.
- Designing clean, interactive UI for complex tools or editors.
- Communicating with backend/native layers and optimizing data flows.
- (Bonus) Understanding basic C++ and graphics concepts, or working with WebAssembly.
- Figma-like tools, animation timelines, Three.js, WebGPU, WebGL, Emscripten, or game/3D content
pipelines.
You’ll be part of a small, startup-style team shaping a next-generation 3D design tool from scratch. Your work will directly impact how automotive user interfaces are created, combining cutting-edge web technologies with real-time graphics integration to deliver a fast, modern, and intuitive experience for designers worldwide.
Join us and help shape the future of the automotive user experience!