Saltwater GamesSG

Senior Games Programmer - Unreal Engine (3 months FTC)

Saltwater Games

Salary: 50k-60k GBP

United Kingdom only
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ABOUT US:

Saltwater Games is a creative alliance of studios dedicated to delivering unparalleled entertainment experiences that ignite the imagination of our audiences. Our passionate teams of creative professionals consist of industry veterans from renowned studios such as PlayStation, Codemasters, Sumo Digital, Interior Night and Mediatonic who are working on some exciting VR, multiplayer and mobile titles. At Emergent we follow some key values:

  • We are optimistic & brave
  • We are honest & open
  • We take ownership & responsibility

ABOUT YOU:

We are actively looking for a skilled engineer to join our team to work on our current and very exciting upcoming projects.

In this role, you will have the opportunity to work on absolutely every part of the game and its development process. From feature work to helping improve tools and pipelines, optimisation work or integration of 3rd party systems, you will have the chance to position your skills in a way that works best for the team and the needs of the project.

This is a great opportunity for someone who is proactive and to get involved in the full project lifecycle.

Working in the engineering team, you will report directly to your assigned line manager and will collaborate with various disciplines across the project. Although the majority of our team are generalists, at Emergent we like “T-shaped people” with a broad knowledge of many topics, and deep knowledge of several domains..

Rather than obsessing over on-paper expertise, we are strongly invested in hiring the right person for the team and the company. We would love to find somebody who is well-rounded, self-managing, can work with other departments effectively and has a proactive attitude.

ROLES AND RESPONSIBILITIES:

As part of the development team, your role will involve collaborating closely with Production, Design, Animation, art, QA and other team members to develop features, systems and tools for our projects.

KEY RESPONSIBILITIES:

  • Creating clean and efficient C++ code and Blueprints in Unreal Engine.
  • Building and improving environments using the art team’s assets.
  • Implementing, debugging and optimising features, systems and tools that are required per project and across the wider studio.
  • Assisting fellow developers by conducting thorough code and architecture design reviews, offering constructive feedback and support.
  • Effectively prioritising workload, striking a balance between addressing daily issues and meeting ongoing project tasks and sprint goals.

Requirements

Ideally you will meet many of these criteria, though we do not expect every candidate to fulfil them all. If you have a mixture of the requirements, plus some of our “nice to haves”, we would love to talk to you.

  • You have 5+ years of commercial games development experience, with two or more shipped titles using the Unreal Engine (or extensive work on a live services title)
  • You have strong knowledge of Unreal Engine, Blueprints and C++ in industry, understanding the pros and cons of both the language and engine.
  • You have experience developing racing style games.
  • You are strongly proficient with Perforce, as this is the source control solution we use.
  • You have excellent verbal and communication skills in English
  • You are strongly engaged with the team and enjoy helping out, mentoring and sharing your knowledge
  • You are able to manage your own time and work proactively
  • You are willing to embrace all aspects of game development, from gameplay features to the development of tools that form the backbone of the development process.
  • You are willing to venture outside your comfort zone and actively seek opportunities to learn and grow.

NICE TO HAVE:

  • You have worked in a team on at least 1 or 2 titles, that you were involved with from start to finish
  • You have Multiplayer experience
  • You have knowledge of optimisation techniques for console, pc and mobile games (for example, a strong familiarity with the RenderDoc)
  • You have experience with AWS and cloud services
  • You have knowledge of other languages such as C#, Lua and Python
  • You have knowledge of Audio SDKs such as FMOD
  • You have knowledge of platform requirements (XRs/TRCs/Lotcheck/VRCs)
  • You have knowledge of Shaders (selection, application, development)

Benefits

  • Salary £50k- £60k (pro-rated for 3 months)
  • Remote-first Studio
  • Regular team social events & studio summits
  • Working alongside a friendly, flexible, and highly talented team
  • Opportunity to work on big-name IPs

To tell better stories and create inclusive experiences we welcome everyone, especially from under-represented people in our industry whose stories aren’t told often enough. Our research has suggested that sometimes people from underrepresented groups are less likely to apply to roles unless they meet every single listed requirement. At Saltwater Games we are dedicated to building a diverse and inclusive working environment, who you are will always deserve our consideration and recognition, and your application is welcome.

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About the job

Apply before

Jun 05, 2024

Posted on

Apr 06, 2024

Job type

Full Time

Experience level

Senior

Salary

Salary: 50k-60k GBP

Location requirements

Hiring timezones

United Kingdom +/- 0 hours

About Saltwater Games

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