About Ready Player Me
Ready Player Me, initially known as Wolf3D, embarked on its journey in 2014, founded by Timmo Tõke, Rainer Selvet, Kaspar Tiri, and Haver Järveoja. The company's early focus was on 3D scanning, starting with a studio and later developing its own proprietary hardware. Their first product was a hardware-based 3D scanner, which they operated in public spaces like airports, museums, and conference halls worldwide. This endeavor allowed them to scan over 20,000 people, amassing a significant database of high-quality face scans. This rich dataset became the foundation for building a deep-learning solution capable of creating realistic virtual avatars from a single selfie on any device.
For four years, the team honed their expertise by custom-building avatar systems and technology for major enterprise clients, including Tencent, Huawei, HTC, and Wargaming. This period was crucial in refining their technology and understanding the diverse needs of the digital interaction space. In 2020, the company launched Ready Player Me with a bold vision: to become the go-to avatar system for the burgeoning metaverse. Their mission was to break down the virtual walls between different platforms and experiences, creating a more interconnected digital world. The platform experienced rapid growth, expanding from just 25 customers in January 2021 to over 1,000 by the end of that year, and further to over 6,500 developers, including major brands like Adidas and Dior. This growth was fueled by the increasing interest in the metaverse and the platform's ability to provide developers with easy-to-integrate tools for creating highly personalized avatars, thereby enhancing user retention and engagement. Ready Player Me offers open-source SDKs for popular game engines like Unity and Unreal, alongside tools for managing avatar content and monetization, positioning itself as a key enabler for developers, creators, and users in the evolving landscape of virtual worlds.
FAQs
- When was Ready Player Me founded?
- Ready Player Me was founded in 2014.
- Who is the CEO of Ready Player Me?
- Timmu Tõke is the CEO.
- What industries or markets does Ready Player Me operate in?
- Ready Player Me operates in the following markets: Metaverse, 3D Technology, Avatar Creation, Gaming, Virtual Reality, Augmented Reality, Software Development, Developer Tools, Digital Identity, and Artificial Intelligence.
- How many employees does Ready Player Me have?
- Ready Player Me has 51-200 employees.
- Where does Ready Player Me have employees?
- Ready Player Me has employees in Estonia.
- Is Ready Player Me hiring?
- Yes, Ready Player Me has 3 open remote jobs.
- Does Ready Player Me support remote work or working from home?
- Yes, Ready Player Me is a remote-friendly company.
- Does Ready Player Me offer a four-day work week?
- No, Ready Player Me does not offer a four-day work week.
- What is Ready Player Me's tech stack?
- Ready Player Me has 6 technologies in their tech stack.
- What is Ready Player Me's website?
- Ready Player Me's website is readyplayer.me.