Lockwood PublishingLP

Mid Level Client Developer - Game Framework

Lockwood Publishing
United Kingdom only
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At Lockwood, our vision is to bring people together through Avakin Life so they can play, share and socialise! Avakin Life is one of the World’s largest and most populous metaverses, providing a full and immersive 3D life simulation experience for our millions of players. 

Do you have a passion for the gaming industry and connecting with players? Are you a highly organized and detail-oriented individual with logical mind for game frameworks? If so, we're looking for a proactive, friendly and organised Mid Level Client Developer to join the crew at LKWD!

With great benefits including socials, healthcare, bonuses and great vibes, we're a great destination for those who want to work on cutting edge social experiences in an environment that fosters communication and creativity. We're always looking for good people - so if you're passionate about shaping the future of online communities and products, then this role could be for you! This is a hybrid role, working remotely with regular travel to our office locations (Nottingham and Cambridge)

In this role, you will:

  • Develop, create, debug, maintain, extend, and optimize code for game features and experiences
  • Collaborate with other departments, including non-technical ones, to help design and develop features for a live title
  • Promote and adhere to best practice regarding code quality and performance and continuously work to minimize technical and maintenance issues.
  • Work with your Lead, Product Manager, and the rest of the team to plan out and deliver tasks
  • Help break down complex tasks into smaller deliverables
  • Identify and call-out risks and suggest solutions in both existing code and new features
  • Keep up to date with Unity engine features and best practices for performant code
  • Write clear, efficient, robust and maintainable code using C# and Unity
  • Work closely with our QA department to ensure that features do not introduce new bugs
  • Participate in the architecture and code review processes of the team.
  • Writing and maintaining technical documentation, where appropriate

Requirements

  • Good product (game, graphics tools, engineering) programming experience with Unity
  • Shipped at least one product or been part of a live product using Unity
  • Clear understanding of the Unity game engine
  • Good knowledge of, and experience programming in, C#
  • Knowledge or familiarity with Unity Native Plug-in and C++ advantageous
  • Experience with integration with Backend services and APIs
  • Excellent communication skills: you will be working on features that require you to work with colleagues from both other Engineering disciplines and, also non-technical teams

Benefits

  • Inclusive Company culture focused on collaboration and creativity!
  • Competitive Salary * Spot bonuses
  • 25 days of holidays & bank holidays - plus festive shutdown @ Christmas (exclusive to holiday entitlement!)
  • Discretionary Hampers and Gifts throughout the year
  • Healthcare and Benefits & Life Assurance
  • Flexible and hybrid working arrangements
  • Mental Health Support & Employee Assistance Programme
  • Pension Scheme
  • Voucher and & Discount Perks (Discounts of Cinema etc)
  • Family Friendly & Inclusive Company Policies

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About the job

Apply before

May 12, 2024

Posted on

Mar 13, 2024

Job type

Full Time

Experience level

Senior

Location requirements

Hiring timezones

United Kingdom +/- 0 hours

About Lockwood Publishing

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Lockwood Publishing

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