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Zainab Arshad

@zainabarshad

Game developer bridging C++/Blueprint engineering with pixel-perfect UI/UX and full-stack delivery.

Pakistan
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What I'm looking for

I’m looking for a remote-first team where I can bridge design and engineering. I want documentation-driven, async collaboration, clear ownership, and the chance to ship independently—always focusing on performance, pixel-perfect UI, and reliable deadlines.

I’m a creative and technically versatile developer who builds production-ready digital products end-to-end. I’m most comfortable owning the full pipeline—from wireframe to shipped code—while staying focused on pixel-perfect, performant outcomes.

In Unreal Engine, I work with C++ and Blueprint Visual Scripting to design and implement core gameplay mechanics, and I’ve engineered a real-time rendering pipeline optimized for smooth 60fps gameplay. I also enjoy environment art direction, often taking full responsibility as a sole developer.

On the web side, I develop responsive full-stack applications with REST APIs, frontend & backend architecture, and both SQL and NoSQL database design. I translate user research and wireframes into high-fidelity UI/UX prototypes using Figma, plus brand identity packages in Adobe Photoshop and Adobe Illustrator, with assets ready for developer hand-off.

Experience

Work history, roles, and key accomplishments

Education

Degrees, certifications, and relevant coursework

Air University logoAU

Air University

Bachelor of Science (BSc), Computer Games Development

2022 - 2026

BSc in Computer Games Development at Air University (Islamabad) from 2022 to 2026, covering courses such as Interactive Design and Game Engine Architecture.

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