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@soumyasoni
3D Artist specializing in real-time visualization and animation.
As a passionate 3D Artist and Real-Time Visualization Specialist, I thrive on transforming complex ideas into stunning visual experiences. Currently, I work at Edag Group, where I have designed and deployed real-time 3D visualization pipelines for automotive design using Unreal Engine 5. My efforts have led to a remarkable 40% reduction in render times while maintaining photorealistic quality. I take pride in my ability to integrate various software tools, ensuring asset accuracy and optimizing workflows for maximum efficiency.
Throughout my career, I have delivered over 15 high-fidelity demos and pioneered AI-driven animation tools that significantly cut setup times. My freelance experience has further honed my skills, allowing me to create photorealistic 3D assets for AR/VR projects and streamline client workflows. I am dedicated to continuous learning and collaboration, having trained numerous interns and contributed to successful design competitions. My goal is to leverage my expertise in real-time engines and 3D modeling to create impactful visual narratives.
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Work history, roles, and key accomplishments
Edag Group
May 2024 - Present (1 year 6 months)
Designed, developed, and deployed real-time 3D visualization pipelines for automotive design using Unreal Engine 5 and VRED, achieving 40% faster render times while maintaining photorealistic quality. Led seamless integration of SolidWorks and other CAD models into interactive UE5 experiences, ensuring 99% asset accuracy through automated Blueprint scripting.
Client- Technical Startups
Nov 2023 - Apr 2024 (5 months)
Delivered 15+ photorealistic 3D assets using Blender and Substance Painter for AR/VR projects, adhering to PBR texturing standards. Developed procedural environment kits in Unreal Engine for startups, leveraging Houdini integration to automate terrain generation.
OLA Electric
Oct 2023 - Nov 2023 (1 month)
Produced VR-ready electric vehicle configurations in Unreal Engine, integrating dynamic lighting (RTX) to showcase 10+ paint/material options in real time. Automated batch rendering for marketing materials using scripting in Unreal Engine 5 and Blender, reducing manual work by 25 hours/month.
Dassault Systèmes
Sep 2022 - Sep 2023 (1 year)
Implemented Unreal Engine 5 for real-time automotive visualization, replacing legacy V-Ray workflows, which reduced client feedback cycles by 90%. Managed the Aakruti 2023 design competition, overseeing 50+ high-poly 3D models optimized with Nanite LODs and PBR materials.
Degrees, certifications, and relevant coursework
Bachelor's in Design, Product Design
Activities and societies: Won the college's annual design exhibition in 2019 for a functional 3D-printed prosthetic hand model. Built a real-time metro station visualization in UE4 that became part of the department's recruitment demo reel.
Completed a Bachelor's in Design with a specialization in Product Design within the Accessory Design Department. The curriculum focused on design principles and practical application in product development.
Software and tools used professionally
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