sobhan valizade
@sobhanvalizade
Creative 3D Environment Artist with expertise in visualization.
What I'm looking for
I am a dedicated 3D Environment Artist with a strong focus on enhancing visualization through creativity. My journey in this field has been driven by a passion for producing high-quality 3D models and textures. At Permanent Way Studio in Istanbul, I have honed my skills in gathering references, preparing high-resolution sculpts, and ensuring models are optimized for game engines. My experience with graphic software such as 3Ds Max, Zbrush, and Substance Painter has allowed me to create visually appealing assets that seamlessly integrate into various projects.
Prior to my role at Permanent Way, I worked as a freelance 3D artist where I specialized in architectural modeling. One of my notable projects included modeling a detailed 3D representation of the new pier for the National Science Foundation. This experience has equipped me with a solid foundation in creating accurate and aesthetically pleasing models, which I continue to build upon. My academic background in Architectural Engineering complements my artistic skills, enabling me to translate 2D concepts into high-quality 3D outputs effectively.
Experience
Work history, roles, and key accomplishments
3D Environment Artist
Permanent Way Studio
Jan 2023 - Present (2 years 4 months)
As a 3D Environment Artist at Permanent Way Studio, I was responsible for gathering references for modeling and texturing, preparing high-res sculpt and low-poly models, texturing assets, and ensuring models were game engine-ready for optimal performance.
3D Artist
Freelance Work
Jan 2020 - Mar 2021 (1 year 2 months)
During my freelance career, I specialized in architectural modeling projects, creating high-quality 3D models for various clients, including a detailed model for the National Science Foundation's new pier and advertising trailers.
Traditional Artist
Self Employed
Jan 2006 - Jan 2020 (14 years)
With over 3 years of experience in traditional painting and drawing, I have worked with various materials and styles, showcasing my works in multiple galleries, which has enriched my perspective as a 3D artist.
Education
Degrees, certifications, and relevant coursework
Infinite8
3D Art
2021 - 2023
Razi University
Bachelor of Architectural Engineering, Architectural Engineering
2016 - 2021
Responsible for translating 2D concepts into high-quality 3D models. My expertise includes creating high-poly and low-poly models for use in game engines, including preparing optimized UVs and clean topology.
Florence Academy
Fine Arts
2006 - 2019
Studied traditional painting and drawing, gaining a strong foundation in visual elements and human anatomy. Worked with various materials and styles including surrealism, realism, and photorealism.
Basel Drawing Academy
Fine Arts
2006 - 2019
Received academic training in drawing, enhancing skills in various artistic techniques and styles. Developed a unique perspective as a 3D artist through traditional art training.
Availability
Location
Authorized to work in
Job categories
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