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Gaye YılmazGY
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Gaye Yılmaz

@gayeylmaz

3D Artist at Covisart who created optimized, game-ready armored vehicles and buildings for Unreal Engine.

Turkey
Message

At Covisart, I modeled armored vehicles and buildings with attention to scale accuracy and realism. I created game-ready assets for real-time engines, optimizing polygon counts, UV layouts, and texture resolutions while maintaining visual fidelity.

I also prepared assets for real-time use with LODs, collision meshes, and proper scaling, and integrated models into Unreal Engine. My work included creating textures and materials for PBR workflows.

Experience

Work history, roles, and key accomplishments

CO

Internship

Covisart

Jul 2021 - Oct 2021 (3 months)

Modeled armored vehicles and buildings with attention to scale accuracy and realism. Integrated models into Unreal Engine and created textures and materials for PBR workflow.

Education

Degrees, certifications, and relevant coursework

Akdeniz University logoAU

Akdeniz University

Bachelor of Engineering, Computer Engineering

2016 - 2021

Studied Computer Engineering at Akdeniz University from 2016 to 2021.

Tech stack

Software and tools used professionally

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