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Siddharth User

@siddharthuser15

Gameplay Programmer at Easewin Gaming who developed antagonist AI, player mechanics, and Unity tools for Unwanted Guest.

India
Message

At Easewin Gaming Private Limited, I contributed to the early build of Unwanted Guest, developing core player mechanics and a noise propagation system with wall and distance audio dampening.

I programmed an antagonist AI with vision and hearing across three behavior variations, and created an overlay UI for debugging its state machine. I also migrated graphics from URP to HDRP and built a Unity Editor Lightmap Tool to automate linking baked lightmaps to dynamic switch mechanics.

On Fake it Till you Sink, I'm leading the multiplayer core architecture and shader-based technical art for a co-op game built with a team of three. I'm also developing a Meta Quest VR chemistry sandbox with liquid physics, 6DoF grabbing and pouring, and a chemical reaction engine.

For GLTFast, I created a UPM-compatible extension that decodes WebP textures in memory and falls back to PNG or JPG. I also built BumperBlitz, a vehicle-driving prototype with a custom Rigidbody controller, NavMesh traffic, and a state-driven takedown system.

Experience

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Education

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ST

Sri Sakthi Institute of Engineering and Technology

B.Tech, Artificial Intelligence & Machine Learning

2023 -

Pursuing a B.Tech in Artificial Intelligence and Machine Learning, expected to graduate in 2027.

Tech stack

Software and tools used professionally

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