
Ayush Pal
@ayushpal1
I build RTP-accurate Unity gameplay systems for slot, multiplayer, and XR titles.
What I'm looking for
I've delivered slot games for Arrise Solutions (Pragmatic Play), including Launch to Riches released on the Pragmatic Play platform. I validate slot math and prototype logic against target RTP and hit rates, then build gameplay and UI systems across Unity/C# and JavaScript/PixiJS.
I also built reusable analytics tools for live RTP, hit rate, cascade rate, recent wins, and balance changes, integrating them into shared trunk code for reuse. I mentor junior Unity and C# developers and contribute shared UI and gameplay systems that accelerate future projects.
At GameMano, I architected an FSM-based slot framework with configurable features and grid layouts, reducing per-game development from months to weeks. I independently delivered 12 slot games and designed the math logic and RTP calculations for a multiplayer Fish Game.
My earlier XR work included AR/VR training, simulation, and physiotherapy applications for Quest and Vive hardware, including a Quest-optimised 75 FPS training experience. I build across PC, mobile, WebGL, VR, and multiplayer environments using Unity, Photon Fusion, MVC, and practical gameplay tooling.
Experience
Work history, roles, and key accomplishments
Game Developer
Arrise Solutions (Pragmatic Play)
May 2025 - Present (1 year 4 months)
Validated slot math models and prototype logic in Unity to hit target RTP and hit rates, working with mathematicians to resolve discrepancies before production deployment. Built in-game analytics tools and developed gameplay systems and UI changes in C# and JavaScript/PixiJS, maintaining feature parity across platforms.
Unity Game Developer
GameMano
Aug 2023 - Apr 2025 (1 year 8 months)
Architected a reusable FSM-based slot framework with dynamic feature toggling and multiple grid configurations, cutting per-game development from months to weeks. Independently delivered 12 slot games on the framework and built scalable multiplayer gameplay with Photon Fusion and MVC.
XR Developer
Simulanis Solutions Pvt. Ltd.
Feb 2023 - Jul 2023 (5 months)
Built AR and VR training and simulation applications for Oculus Quest 2, Quest Pro and HTC Vive, optimised to a stable 75 FPS on Quest hardware. Solely developed an AR engine visualisation app demonstrating fuel flow and interactive mechanical behaviour.
XR Development Intern
SIB AIIMS / IIT Delhi
Jul 2022 - Jan 2023 (6 months)
Sole developer of two VR physiotherapy applications in Unity/C# for Oculus Quest 2, optimised for smooth performance. Implemented exercise systems and data tracking that let doctors monitor multiple patients remotely.
Education
Degrees, certifications, and relevant coursework
NSUT East Campus
Bachelor of Technology, Electronics and Communication Engineering
2019 - 2023
Pursued a Bachelor of Technology in Electronics and Communication Engineering from 2019 to 2023.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Job categories
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