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Ayush PalAP
Looking for a job

Ayush Pal

@ayushpal1

I build RTP-accurate Unity gameplay systems for slot, multiplayer, and XR titles.

India
Message

What I'm looking for

I'm open to remote or relocation opportunities where I can build gameplay systems for slot, multiplayer, or XR titles and contribute reusable tools, architecture, and mentoring.

I've delivered slot games for Arrise Solutions (Pragmatic Play), including Launch to Riches released on the Pragmatic Play platform. I validate slot math and prototype logic against target RTP and hit rates, then build gameplay and UI systems across Unity/C# and JavaScript/PixiJS.

I also built reusable analytics tools for live RTP, hit rate, cascade rate, recent wins, and balance changes, integrating them into shared trunk code for reuse. I mentor junior Unity and C# developers and contribute shared UI and gameplay systems that accelerate future projects.

At GameMano, I architected an FSM-based slot framework with configurable features and grid layouts, reducing per-game development from months to weeks. I independently delivered 12 slot games and designed the math logic and RTP calculations for a multiplayer Fish Game.

My earlier XR work included AR/VR training, simulation, and physiotherapy applications for Quest and Vive hardware, including a Quest-optimised 75 FPS training experience. I build across PC, mobile, WebGL, VR, and multiplayer environments using Unity, Photon Fusion, MVC, and practical gameplay tooling.

Experience

Work history, roles, and key accomplishments

AP
Current

Game Developer

Arrise Solutions (Pragmatic Play)

May 2025 - Present (1 year 4 months)

Validated slot math models and prototype logic in Unity to hit target RTP and hit rates, working with mathematicians to resolve discrepancies before production deployment. Built in-game analytics tools and developed gameplay systems and UI changes in C# and JavaScript/PixiJS, maintaining feature parity across platforms.

SL

XR Developer

Simulanis Solutions Pvt. Ltd.

Feb 2023 - Jul 2023 (5 months)

Built AR and VR training and simulation applications for Oculus Quest 2, Quest Pro and HTC Vive, optimised to a stable 75 FPS on Quest hardware. Solely developed an AR engine visualisation app demonstrating fuel flow and interactive mechanical behaviour.

SD

XR Development Intern

SIB AIIMS / IIT Delhi

Jul 2022 - Jan 2023 (6 months)

Sole developer of two VR physiotherapy applications in Unity/C# for Oculus Quest 2, optimised for smooth performance. Implemented exercise systems and data tracking that let doctors monitor multiple patients remotely.

Education

Degrees, certifications, and relevant coursework

NC

NSUT East Campus

Bachelor of Technology, Electronics and Communication Engineering

2019 - 2023

Pursued a Bachelor of Technology in Electronics and Communication Engineering from 2019 to 2023.

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