
Shubham Pawaskar
@shubhampawaskar
I build Unity multiplayer games, gameplay systems, and simulation experiences for PC, WebGL, and mobile.
What I'm looking for
I've built multiplayer games, gameplay systems, and simulation experiences across freelance projects, DexHigh Services, Tecknotrove Systems, Railgun Entertainment, and Game Institute. My work includes character attack and ability VFX for a PC strategy game, a WebGL multiplayer roulette game, and 2D games integrated with custom hardware and servers.
At Tecknotrove, I contributed to airport, mining, dozer, and tank simulators through driving-infraction detection, performance optimization, terrain mechanics, training bases, motion dynamics, checkpoints, radar, and lighting. I also mentor Unity and C# learners, and I’m keen to explore new engines, innovative systems, and railway simulation technology.
Experience
Work history, roles, and key accomplishments
Unity Developer
DexHigh Services Pvt. Ltd.
Aug 2025 - Present (1 year 1 month)
Created attack and ability VFX for many characters in a PC strategy game.
Unity Developer
Freelance
Nov 2024 - Present (1 year 10 months)
Developed a WebGL multiplayer roulette game using Unity Netcode and Unity Multiplay hosting. Developed multiple 2D games for a client integrating with custom hardware and server using Socket programming.
Unity Developer
Tecknotrove Systems
Oct 2023 - May 2024 (7 months)
Collaborated on an airport ground operations driving simulator, implementing error detection systems. Enhanced training scenarios for a mining simulator and contributed to a forest clearing scenario in a dozer simulator. Co-developed a Tank Simulator with training bases, motion dynamics, and integrated systems.
Unity Developer
Railgun Entertainment
Apr 2023 - Jun 2023 (2 months)
Engineered early-stage movement and stealth detection systems for a PC game, utilizing the state machine design pattern.
Unity Developer and Mentor
Game Institute
Jul 2022 - Mar 2023 (8 months)
Developed multiple Android game projects including Zattak, Guru Drona Academy, and Crazy Basket. Mentored students on Unity and C# fundamentals, troubleshooting, and project execution.
Digitized map databases to accurately reflect geographical data as per client specifications. Utilized JIRA for issue tracking, provided training for new team members, and tested web-based navigation tools.
Education
Degrees, certifications, and relevant coursework
Game Institute
Diploma, Game Development and Design
2018 - 2022
Diploma in Game Development and Design from Game Institute, Mumbai, from June 2018 to June 2022.
SIES College of Commerce & Economics
Bachelor of Science, Information Technology
2012 - 2015
Bachelor of Science in Information Technology from SIES College of Commerce & Economics, Mumbai, from June 2012 to April 2015.
Tech stack
Software and tools used professionally
Availability
Location
Authorized to work in
Salary expectations
Job categories
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