Shei Gotico
@sheigotico
I design conversion-focused digital products, health platforms, and immersive interactive experiences.
What I'm looking for
At Recovery Worldwide, I led end-to-end UI/UX design across four B2C digital health properties, including a flagship platform serving 7M+ annual visitors. I launched a mental health and wellness resource site from 0-to-1 and re-architected three legacy discovery and directory platforms, contributing to a 64% increase in impressions on key pages.
I've also led freelance website, branding, and product case-study work for Plan Well, Plixel, Stewart Forensic Accountants, and iWantTFC. My work combines research, user flows, high-fidelity Figma prototyping, QA, CRO strategy, and AI-enabled creative workflows; earlier, I created industrial 3D training content, directed large-scale 3D/AR festival experiences, and shipped an AR app with Unity and Vuforia.
Experience
Work history, roles, and key accomplishments
Lead Designer | Product (UI/UX)
Recovery Worldwide
Aug 2022 - Aug 2026 (4 years)
Sole Lead UI/UX Designer driving end-to-end design across four B2C digital health properties, shipping a mental health and wellness resource site from 0-to-1 and spearheading a comprehensive visual and UX re-architecture of three legacy platforms. Synthesized stakeholder feedback, identified friction points through research and A/B tests, and integrated AI tools to improve production speed and des
Lead UIUX Designer
Plan Well / Plixel / Stewart Forensic Accountants
Oct 2021 - Nov 2025 (4 years 1 month)
Strategically designed professional marketing websites and branding for Plixel.io and Stewartfa.com with conversion points, acting as sole creative lead for client projects. Built end-to-end case studies for the Plan Well productivity app and iWantTFC streaming platform, conducting user interviews and translating insights into high-fidelity Figma prototypes.
Digital 3D Multimedia Designer
Industrial 3D
Jan 2020 - May 2021 (1 year 4 months)
Built high-fidelity 3D models and educational animations for industrial equipment and architecture to enhance user engagement for B2B training modules. Worked with the Art Director and CEO to translate complex business requirements into a cohesive brand experience across web, digital presentations, and print.
Augmented Reality Developer
LSU Foundation
Jan 2019 - Oct 2019 (9 months)
Developed and deployed an AR application using Vuforia and Unity, managing the full release cycle on the App Store to enhance user engagement.
UX Designer
KIDP
Jan 2019 - Oct 2019 (9 months)
Conducted deep field and user research to design a mobility-assistive device for urban environments in Korea, synthesizing physical and digital prototyping to solve complex accessibility challenges.
Graphic Designer
Freelance
Jan 2019 - Oct 2019 (9 months)
Developed comprehensive brand identities, including logo, systems, typography, and color palettes for diverse clients ranging from local businesses to large-scale events.
Lead Product Designer
Luna Fete
Jun 2018 - Dec 2018 (6 months)
Directed a creative team to deliver large-scale 3D/AR experiences for Luna Fete Festival, building six interactive 3D environments and managing technical roadmaps to ensure seamless deployment across multiple platforms.
Education
Degrees, certifications, and relevant coursework
Louisiana State University
Bachelor of Fine Arts, Digital Arts & Design
2016 - 2019
Bachelor of Fine Arts in Digital Arts & Design from Louisiana State University from 2016 to 2019.
Bossier Parish Community College
Graphic Design & Computer Animation
2015 - 2015
Studied Graphic Design & Computer Animation at Bossier Parish Community College in 2015.
Availability
Location
Authorized to work in
Website
cenavvea.comPortfolio
cenavvea.comJob categories
Skills
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