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Shantanu Kandale

@shantanukandale

Backend engineer specializing in Go and low-latency distributed systems, designing scalable cloud-native architectures.

India
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What I'm looking for

I’m looking for a backend role where I can own cloud-native, low-latency distributed systems—leading complex initiatives, driving cost optimization, and mentoring cross-functional pods to deliver an enterprise-scale platform.

I’m a Backend Engineer and Backend Architect with a proven track record of designing high-throughput, ultra-low-latency distributed systems. I specialize in Go and cloud-native architecture, with deep experience building systems that run across regions and handle real-world production traffic.

At Supergaming, I lead a cross-functional pod of 4 engineers and architected a global GCP backend for three major mobile multiplayer titles. I designed multi-tenant, multi-region APIs (auth, inventories, in-app purchases, leaderboards, hack detection) and built an asynchronous Missions API and progression engines for dual-track battlepasses and skill-based matchmaking.

My standout technical edge is building custom tooling and domain logic: I engineered an in-house DSL and AST interpreter that parses MongoDB-like JSON scripts using the Visitor pattern to dynamically target user offers and power real-time live-ops. I also built telemetry pipelines to ingest massive post-match payloads into BigQuery and Cloud Storage, plus an Admin API and ReactJS frontend for internal live-ops management and transaction validation.

Previously at Streak AI, I architected the Overwatch engine from scratch and reduced overall cloud infrastructure costs by 80% using AWS EC2 spot instances, custom traffic routing, and auto-scaling. I built ultra-low-latency Go pipelines (goroutines/channels) for millisecond alerts, engineered candle caching with a Lex parser-driven scanning engine for multi-year backtests, and sharded a 2+ TB MongoDB production environment while maintaining a polyglot data layer across PostgreSQL, Clickhouse, Cassandra, and Kafka.

Experience

Work history, roles, and key accomplishments

SU
Current

Backend Engineer

Supergaming

Aug 2024 - Present (1 year 9 months)

Led a cross-functional pod of 4 engineers architecting the global GCP backend for 3 mobile multiplayer titles, handling millions of downloads and thousands of requests per second. Built an in-house DSL with an AST interpreter and designed multi-region multi-tenant APIs and event-driven progression/missions systems, plus telemetry pipelines ingesting massive post-match data into BigQuery and Cloud

SA

Backend Engineer

Streak AI

Mar 2022 - May 2024 (2 years 2 months)

Architected the Overwatch engine from scratch using AWS EC2 spot instances, custom traffic routing, and auto-scaling to reduce cloud infrastructure costs by 80%. Built ultra-low-latency Go pipelines and high-volume market-data services (millisecond alerts, candle caching, and 1-minute to 1-day intervals) and executed sharding on a 2+ TB production MongoDB environment while managing polyglot persis

Education

Degrees, certifications, and relevant coursework

Veermata Jijabai Technological Institute (VJTI) logoVV

Veermata Jijabai Technological Institute (VJTI)

Bachelor of Technology, Engineering & Technology

Enrolled in the Bachelor of Technology program at VJTI in Mumbai and dropped out in the third year in 2020.

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